32bit standard tar format

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I wanted to thank you a lot more for the amanizg blog Adele e0b9ƒe0b8ˆe0b881e0b8a5e0b8b2e0b8‡e0b8„e0b8a7e0b8b2e0b8a1e0b8a3e0b8b9e0b9‰e0b8aae0b8b6e0b881e0b8”e0b8b5e0b9† ft. e0b8a7e0b8b4e0b8™ e0b8a3e0b8b1e0b8•e0b8™e0b8že0b8a5 e0b9€e0b8ade0b9Še0b8b0 e0b8ˆe0b8b4e0b8a3e0b8b2e0b881e0b8a3 e0b8aae0b9ˆe0b8‡e0b881e0b8a5e0b8b1e0b8še0b8Še0b8b1e0b8a2e0b8Še0b8™e0b8b0e0b8—e0b8b5e0b9ˆe0b981e0b881e0b8a3e0b8a1e0b8a1e0b8b5e0b9ˆe0b9„e0b8a3 ampRolling e0b9ƒe0b8™ DeepampInside Pac Bay Area BoundAdele e0b881e0b8Že0b8a3e0b8b2e0b8‡e0b8a7e0b8b1e0b8a5e0b981e0b881e0b8a3e0b8a1e0b8a1e0b8b5e0b9ˆ | HodSaD you have produced here. It's full of ideas for those who are genuinely interested in this kind of subject, primarily this very post. Your all really sweet as well as thoughtful of others in addition to the fact that reading your site posts is an excellent delight with me. And that of a generous surprise! Tom and I will certainly have pleasure making use of your points in what we should do in the near future. Our checklist is a mile long which means your tips will certainly be put to very good use.
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{{Other_languages
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|en=32bit standard tar format
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|fr=Format tar standard 32 bits
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|language_page=en
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}}
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{{-}}
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{{historic|'''The method of loading 32bpp graphics changed in OpenTTD 1.2.0. The content on this page does not apply to OpenTTD 1.2.0 or newer.'''}}
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It is advisable that all [[32bit Graphics Development|32bit graphics]] are released in a standard format. This is to ensure compatibility between different kinds of OpenTTD installations, and ease of manual organising and file management, and automatic distribution.
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You can download a [http://www.tt-forums.net/download/file.php?id=128654 template archive made by GeekToo] at [http://www.tt-forums.net/viewtopic.php?p=875812#p875812 tt-forums]. You can also look at [http://jupix.info/openttd/gfxdev-repo/index.php?act=file&id=195 an example release].
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==Tar layout==
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A tar is supposed to have the following layout.
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<pre>
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readme.txt              [author information, license, etc.]
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sources/                [blend files, materials, photos, rendering instructions, etc.]
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sprites/
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sprites/ogfx1_base/    [main sprite set]
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sprites/ogfxc_arctic/  [sub-arctic sprites]
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sprites/ogfxh_tropical/ [sub-tropical sprites]
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sprites/ogfxi_logos/    [logos & graphics]
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sprites/ogfxt_toyland/  [toyland sprites]
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sprites/trg1            [symlink to ogfx1_base]
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sprites/trg1r          [symlink to ogfx1_base]
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sprites/trgc            [symlink to ogfxc_arctic]
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sprites/trgcr          [symlink to ogfxc_arctic]
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sprites/trgh            [symlink to ogfxh_tropical]
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sprites/trghr          [symlink to ogfxh_tropical]
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sprites/trgi            [symlink to ogfxi_logos]
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sprites/trgir          [symlink to ogfxi_logos]
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sprites/trgt            [symlink to ogfxt_toyland]
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sprites/trgtr          [symlink to ogfxt_toyland]
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</pre>
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Sources will be omitted in packages aimed at players, but they are still needed to fulfil GPL rules.
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==See also==
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* [[32bit Graphics Development Documentation]]

Latest revision as of 09:42, 8 September 2013


Content.png

Historic content
This page or section contains content that is no longer relevant for the current version of OpenTTD. Please keep it intact because it shows some of the history of this wiki as documentation.
The method of loading 32bpp graphics changed in OpenTTD 1.2.0. The content on this page does not apply to OpenTTD 1.2.0 or newer.

It is advisable that all 32bit graphics are released in a standard format. This is to ensure compatibility between different kinds of OpenTTD installations, and ease of manual organising and file management, and automatic distribution.

You can download a template archive made by GeekToo at tt-forums. You can also look at an example release.

[edit] Tar layout

A tar is supposed to have the following layout.

readme.txt              [author information, license, etc.]
sources/                [blend files, materials, photos, rendering instructions, etc.]
sprites/
sprites/ogfx1_base/     [main sprite set]
sprites/ogfxc_arctic/   [sub-arctic sprites]
sprites/ogfxh_tropical/ [sub-tropical sprites]
sprites/ogfxi_logos/    [logos & graphics]
sprites/ogfxt_toyland/  [toyland sprites]
sprites/trg1            [symlink to ogfx1_base]
sprites/trg1r           [symlink to ogfx1_base]
sprites/trgc            [symlink to ogfxc_arctic]
sprites/trgcr           [symlink to ogfxc_arctic]
sprites/trgh            [symlink to ogfxh_tropical]
sprites/trghr           [symlink to ogfxh_tropical]
sprites/trgi            [symlink to ogfxi_logos]
sprites/trgir           [symlink to ogfxi_logos]
sprites/trgt            [symlink to ogfxt_toyland]
sprites/trgtr           [symlink to ogfxt_toyland]

Sources will be omitted in packages aimed at players, but they are still needed to fulfil GPL rules.

[edit] See also

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