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Dobrodošli na OpenTTD Wiki

Vodič za korištenje, uređivanje i razvoj za korisnike i programeri od Open Source Transport Tycoon Deluxe klon.


Priručnik nudi in-depth informacijama o tome kako igrati. Ako ste novi u igri, naš Početak rada članak će vam pokazati kako da postavite svoj prvi prijevozni pravac, ili ste možda željeli isprobati udžbenik.

Ako ste već prije igrali Transport Tycoon, možda bi ste htjeli pročitati comparison of OpenTTD and Transport Tycoon Deluxe da vidite koje su promjene.. If you've played TTDPatch which contains some of the same improvements as OpenTTD, we also have a comparison of OpenTTD and TTDPatch features.

Finally, for any general questions check the FAQ.


This section covers all aspects of non-graphics OpenTTD development. For those new to development, the FAQ should answer any questions you have. You can then move on to current development or helping out with translation if you wish.

You can see the latest developments, expected features for the upcoming releases and the requested features list if you're interested in the current state of the project. If you're already a developer, the Development Documentation is useful.

We also have a development community on our IRC channel and in the development forum.


The graphics section is where artists, NewGFX engine coders, and other graphics related developers collaborate on graphics development. Find out about the latest developments in 32bpp graphics (including the extra zoom levels), NewGrfs (8bpp) and more. Also, don't forget to check the Player Resources section below for other graphics-related resources.

The OpenTTD Community

If you want to learn more, help out writing documentation or get further gameplay help then check out the following:

Helping with the Documentation

The OpenTTD documentation is stored and edited using this wiki. Feel free to start editing as soon as you feel you can, but read the Manual of Style first, and make any tests in the Sandbox.

Visit the village pump to discuss any major changes or additions to the documentation, or you can start right in on requests posted in the article requests. Also:

  • Some articles need smaller changes to satisfy our needs, and there is a list of these. If you don't feel up to writing full articles then this may be a better place to start.
  • There are also some articles that require more work before they can be called finished, and you can browse them in Expand category.
  • Finally, there are articles concerning current events which will become outdated often - why not check the information in these is still current if you have a spare moment?
Getting Help

Do you need further help that the manual can't provide? Then try our forums, the main source for help and developer's information, or join our IRC channel.

Player Resources

This is a list of resources you may find useful that are not part of the manual.

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