Scenario editor

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[[Category:Scenarios]]
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{{Other_languages
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|en=Scenario editor
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|ca=Editor d'escenaris
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|es=Editor de escenarios
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|fr=Éditeur Scenario
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|hu=Pályaszerkesztő
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|nl=Scenario editor
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|ro=Editorul de Scenarii
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|ru=Редактор сценариев
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|tr=Senaryo düzenleyici
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|language_page=en
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}}{{-}}{{table of contents}}
  
A part of Transport Tycoon Deluxe (?), in where you can create your own map.
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The '''Scenario Editor''' in OpenTTD is a tool which allows you to create your own [[Scenario|scenarios]] for OpenTTD. It can edit and create scenarios in all four [[Climate|climates]]. It allows the landscape to be randomly generated, towns and industries can also be placed randomly, allowing scenarios to be made with relative ease.
  
You can place trees, mountains, lakes and towns whereever you want.
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A generated scenario can be edited further by adding or modifying the towns, industries, roads and waterways, or by additional terraforming. Since there are no companies in the Scenario Editor it isn't possible to create things that are exclusive to the company who built them. This applies e.g. to railways or airports.
  
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It is possible to expand towns to their largest sizes possible. The scenario editor can be started directly with the -e option.
  
/edit me!
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Started from the main menu the scenario editor generates an empty flat map. In order to generate another map or change the map size you can call the generate map function:
--[[User:RRuffneck|RRuffneck]] 19:09, 23 March 2006 (CET)
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[[Image:se_generate_map.png]]
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==History==
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The scenario editor was not present in the original Transport Tycoon of 1994, but was introduced in its World Editor expansion pack. It stayed in TTD, and was therefore in OpenTTD from the start, and from then on undergoing many updates.
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==See Also==
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* [[Scenario]]
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* [[Heightmap]]
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[[Category:Scenarios]]

Latest revision as of 07:44, 28 March 2020


The Scenario Editor in OpenTTD is a tool which allows you to create your own scenarios for OpenTTD. It can edit and create scenarios in all four climates. It allows the landscape to be randomly generated, towns and industries can also be placed randomly, allowing scenarios to be made with relative ease.

A generated scenario can be edited further by adding or modifying the towns, industries, roads and waterways, or by additional terraforming. Since there are no companies in the Scenario Editor it isn't possible to create things that are exclusive to the company who built them. This applies e.g. to railways or airports.

It is possible to expand towns to their largest sizes possible. The scenario editor can be started directly with the -e option.

Started from the main menu the scenario editor generates an empty flat map. In order to generate another map or change the map size you can call the generate map function:

Se generate map.png

[edit] History

The scenario editor was not present in the original Transport Tycoon of 1994, but was introduced in its World Editor expansion pack. It stayed in TTD, and was therefore in OpenTTD from the start, and from then on undergoing many updates.

[edit] See Also

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