Settings/Dynamic Engines

From OpenTTD
Revision as of 17:32, 1 April 2009 by Roujin (Talk | contribs)

Jump to: navigation, search
StubIcon.png

Stub
This article is a stub. Please, if you can, expand it.

The engine pool was committed to trunk in r12924. It removes the fixed engine type limits and allows having multiple NewGRF vehicle sets in one game when using the patch option "dynamic_engines". The first stable release to include this feature is OpenTTD 0.7.0.

Personal tools