Braided Junction
From OpenTTD
3-Way junctions
- Basic 3-Way
- Line Merge
- Half Cloverleaf
- Half Spaghetti
- Compact 3-Way
- Compact 3-Way B-M Junction
- Ultimate 3-way
- Half Transmogrified
- Braided Junction
4-Way junctions
- Basic 4-Way
- Roundabout
- Cloverleaf
- Spaghetti
- Star
- Complex Star
- Branch-Merge
- Over-Under
- Tetrathorp
- High Speed 4-Way Fly-over/under
- Pre-Signaled Roundabout
- Advanced Roundabout
- Right-of-way Roundabout
- 4-Way Triple Axial
- 4-Way Triple Axial 2
- Triple Via Mini
- Transmogrified
- Tightlong
- High Hill
Enormous junctions
Other junctions
Unuseful juctions
The Braided Junction is optimized for compactness.
[edit] Pros
- Very compact
- No deadlocks since tracks split before they merge.
- No loops.
[edit] Cons
- The slopes and the sharp turns make trains go slower.
- Signal distance is 7 tiles on straight track over the bridge.
[edit] Variants
Adding signals north and south of bridge instead of using path-based signaling will make the crossing get a 5 tile signal distance on the straight track. The crossing will be slightly less compact.
This is a compact variant for a sideline junction. Quite slow though.
And here is a compact variant for a mainline junction. Also quite slow.
This version is faster with straighter track. Better overall throughput with shorter tunnels and bridges.




