Cargo

From OpenTTD
Jump to: navigation, search


For a listing of cargo types, see the Cargo category

In OpenTTD, Cargo is what you, as a transport company, transport. They are produced by some industries and towns, and they are accepted by others.

Industries and town-buildings that are within a station's catchment area accept cargo and passengers through this station, and will place their cargo at the station to be delivered elsewhere. (In some industries, only certain squares can accept cargo. See catchment area for more information.)

If a cargo is placed at a station and it ammount are affected by the station's rating Station rating about that type of cargo.

Passengers and Mail are also types of cargo, mainly produced and accepted by towns. Different building squares in towns accept differing amounts of passengers and other cargo. The acceptances can be found out by using the land area information tool (question mark). If a square can't accept a cargo by itself, the amount is noted by 1/8's. There has to be at least 8/8 of a cargo type in a station's catchment area for the station to accept that cargo.

Some industry tiles also accept 1/8 of passengers. Industries however, except for Oil Rigs, don't produce any passengers. Most notably, Steel Mills have many 1/8 squares and can accept passengers on their own. Furthermore, the Company Headquarters accepts and generates some passengers and mail to help players in the very beginning of the game.

See cargo income for more information on how income is calculated.

Below are charts and tables showing each Cargo in each climate, and what produces and accepts them.

Cargo Flow Charts

Good Production and Acceptance Tables

Temperate
Cargo Produced By Accepted By
Coal Coal Mines Power Stations
Goods Factories, Oil Refineries, Sawmills Towns
Grain Farms Factories
Iron Ore Iron Ore Mines Steel Mills
Mail Towns Towns, Oil Rigs
Livestock Farms Factories
Oil Oil Wells, Oil Rigs Oil Refineries
Passengers Towns, Oil Rigs Towns, Oil Rigs
Steel Steel Mills Factories
Valuables Banks Banks
Wood Forests Sawmills
Sub-Arctic
Cargo Produced By Accepted By
Coal Coal Mines Power Stations
Food Food Processing Plants Towns
Goods Printing Works, Oil Refineries Towns
Gold Gold Mines Banks
Livestock Farms Food Processing Plants
Mail Towns Towns
Oil Oil Wells Oil Refineries
Paper Paper Mills Printing Works
Passengers Towns Towns
Wheat Farms Food Processing Plants
Wood Forests Paper Mills
Sub-Tropical
Cargo Produced By Accepted By
Copper Ore Copper Ore Mines Factories
Diamonds Diamond Mines Banks
Food Food Processing Plants Towns
Fruit Fruit Plantations Food Processing Plants
Goods Factories, Oil Refineries Towns
Mail Towns Towns
Maize Farms Food Processing Plants
Oil Oil Wells Oil Refineries
Passengers Towns Towns
Rubber Rubber Plantations Factories
Water Water Supplies Water Towers
Wood Lumber Mills Factories
Toyland
Cargo Produced By Accepted By
Batteries Battery Farms Toy Factories
Bubbles Bubble Generators Fizzy Drink Factories
Candyfloss (Cotton Candy) Candyfloss Forests (Cotton Candy Forests) Sweet Factories (Candy Factories)
Cola Cola Wells Fizzy Drink Factories
Fizzy Drinks Fizzy Drink Factories Towns
Mail Towns Towns
Passengers Towns Towns
Plastic Plastic Fountains Toy Factories
Sugar Sugar Mines Sweet Factories (Candy Factories)
Sweets (Candy) Sweet Factories (Candy Factories) Towns
Toffee Toffee Quarries Sweet Factories (Candy Factories)
Toys Toy Factories Toy Shops
Personal tools