Configuring patches/Stations

From OpenTTD
Jump to: navigation, search
Content.png

Historic content
This page or section contains content that is no longer relevant for the current version of OpenTTD. Please keep it intact because it shows some of the history of this wiki as documentation.
Information on this page applies since 0.3.0 to 0.6.3.

Configure Patches Window: Stations Section

This window of the OpenTTD patches section enables you to set various settings that affect stations and their behaviour. The image below shows the default settings in OpenTTD 0.6.0.

Contents

Configure Patches -> Stations (0.6.0)

Join train stations built next to each other

Feature availability (since 0.2.0)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Stations built next to each other will be joined as long as the station spread is not too high.

Possible Settings: On or Off
In Openttd.cfg config file: (join_stations = <true|false>)

Leave station when any cargo is full, if ‘full load’

Feature availability (since 0.2.0 to 0.6.3)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

When this patch is enabled the vehicle will leave when any cargo is fully loaded. If you use lots of planes to transport passengers and mail you may want to disable this patch.

Possible Settings: On or Off
In Openttd.cfg config file: (full_load_any = <true|false>)

Use improved loading algorithm

Feature availability (since 0.3.5)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

An improved loading algorithm (which load only one vehicle and only after it is full and ready to go start loading next), as opposed to the old balanced loading algorithm.

Possible Settings: On or Off
In Openttd.cfg config file: (improved_load = <true|false>)

Deliver cargo to a station only when there is demand

Feature availability (since 0.2.0)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Cargo will only be generated at a station when a vehicle with the capacity to pick that cargo up has visited the station. Affects station ratings.

Possible Settings: On or Off
In Openttd.cfg config file: (selectgoods = <true|false>)

TTDPatch compatible nonstop handling

Feature availability (since 0.2.0 to 0.6.3)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Non stop handling similar to that of TTDPatch. When this option is enabled, trains don't stop except where ordered (there's an implied non-stop on every "go to...") and an explicit non-stop order allows a train to use a station as a waypoint, without stopping. See TTDPatch NewNonstopHandling page for more information.

Possible Settings: On or Off
In Openttd.cfg config file: (new_nonstop = <true|false>)


Non uniform stations

Feature availability (since 0.3.0)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Enables you to join stations together at different angles, so you can have two vertical tracks and three horizontal tracks.

Possible Settings: On or Off
In Openttd.cfg config file: (nonuniform_stations = <true|false>)

Max station spread

Feature availability (since 0.3.2)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

How spread out a station can be from one end to the other.

Possible Settings: 4 to 64 (Warning: High setting slows game)
In Openttd.cfg config file: (station_spread = <num_val>)

Service helicopters at helipads

Feature availability (since 0.3.3)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Helicopters will be serviced at helipads so they don’t need an airport in their orders, but you need to build helicopters from airport. This is moved to Vehicles section since 0.7.0.

Possible Settings: On or Off
In Openttd.cfg config file: (service_at_helipad = <true|false>)

Allow more realistically sized catchment areas

Feature availability (since 0.3.5)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Changes the catchment areas to be more realistically sized.

Possible Settings: On or Off
In Openttd.cfg config file: (modified_catchment = <true|false>)

Load vehicles gradually

Feature availability (since 0.5.0)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Vehicles will load cargo over a period of time, not full load instantly. If the option to show loading arrows is switched on, this will be reflected correctly.

Possible Settings: On or Off
In Openttd.cfg config file: (gradual_loading = <true|false>)

Allow drive-through road stops on town owned roads

Feature availability (since 0.6.0 to 0.6.3)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

It will be possible to build drive-through road stops on town owned roads.

Possible Settings: On or Off
In Openttd.cfg config file: (road_stop_on_town_road = <true|false>)

Allow building adjacent stations

Feature availability (since 0.6.0)

<1.0

1.0-1.2

1.3

1.4

1.5-1.7

Nightly

Using CTRL, while building station directly adjacent to one another will form new station.

Possible Settings: On or Off
In Openttd.cfg config file: (adjacent_stations = <true|false>)
Personal tools