Line Merge

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Railway Junctions
Junction Criteria

3-Way junctions

Basic 3-Way
Line Merge
Half Cloverleaf
Half Spaghetti
Compact 3-Way
Compact 3-Way B-M Junction
Ultimate 3-way
Half Transmogrified
Braided Junction

4-Way junctions

Basic 4-Way
Complex Star
High Speed 4-Way Fly-over/under
Pre-Signaled Roundabout
Advanced Roundabout
Right-of-way Roundabout
Improved Roundabout
Deepblue2k8 4-way Junction

Enormous junctions

Multi-way/multi-track cloverleaves
Dual Tetrathorp
Dual Transmogrified
Dual Branch-Merge
Quad Branch-Merge
Quad Tetrathorp
6-tuple Branch-Merge
8-Way Star
High Speed 4-way

Other junctions

Right-of-way Depot
Dual tunnels
Sideline U Turn
Right-of-way Lane Change
Right-of-way Merge

Track Layouts

4-Way Triple Axial
4-Way Triple Axial 2
Triple Via Mini
High Hill

Unuseful junctions

3/4ths junction
Ultimate 3-way junction for 4 tracks

This type of junction is only good for lines where you want trains to go one direction only, from a raw material industry to a production industry or a final industry, for example from a Iron Ore Mine to a Steel Mill or from a Coal Mine to a Power Station. Note that a tunnel was used instead of a bridge. This is because tunnels have no maximum speed. Speed is everything so if you have to build a bridge, build the fastest one you can.

Line Merge Junction


  • Cheap and easy to build.
  • Can handle two trains at a time. (Several without great impact on the main track speed, if built correctly)
  • No crossovers - replaced with a tunnel.


  • Trains must slow down due to a steep curve. (can be fixed by making the curve loop slightly further)
  • Trains go to one direction only
  • Tunnel increases minimum train spacing. (Can be fixed by using two or more tunnels)
  • Trains must turn left to go right. This could lead to trains getting lost. (Can be fixed by using waypoints). This is no longer an issue with newer OpenTTD versions that use a more advanced pathfinder.

"Pictures & Rail design tips written by Owen Rudge - please visit his site for more information."

Second Version

Line Merge Junction Second Version

This version is shown here as alternative, but it is by all means worse. In this version mainlines have tunnels where you cannot place signals.

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