OpenTTD 0.3.3

From OpenTTD
Jump to: navigation, search


0.1.x Releases

OpenTTD 0.1 (2004-03-06)
OpenTTD 0.1.1 (2004-03-14)
OpenTTD 0.1.2 (2004-03-15)
OpenTTD 0.1.3 (2004-03-18)
OpenTTD 0.1.4 (2004-03-25)


0.2.x Releases

OpenTTD 0.2.0 (2004-04-03)
OpenTTD 0.2.1 (2004-04-04)


0.3.x Releases

OpenTTD 0.3.0 (2004-04-14)
OpenTTD 0.3.1 (2004-04-26)
OpenTTD 0.3.2 (2004-05-22)
OpenTTD 0.3.2.1 (2004-05-23)
OpenTTD 0.3.3 (2004-07-14)
OpenTTD 0.3.4 (2004-09-14)
OpenTTD 0.3.5 (2004-12-24)
OpenTTD 0.3.6 (2005-01-24)


0.4.x Releases

OpenTTD 0.4.0 (2005-05-15)
OpenTTD 0.4.0.1 (2005-05-21)
OpenTTD 0.4.5 (2006-01-31)
OpenTTD 0.4.6 (2006-03-22)
OpenTTD 0.4.7 (2006-03-26)
OpenTTD 0.4.8 (2006-08-12)


0.5.x Releases

OpenTTD 0.5.0 (2007-02-27)
OpenTTD 0.5.1 (2007-04-20)
OpenTTD 0.5.2 (2007-05-29)
OpenTTD 0.5.3 (2007-09-15)


0.6.x Releases

OpenTTD 0.6.0 (2008-04-01)
OpenTTD 0.6.1 (2008-06-01)
OpenTTD 0.6.2 (2008-08-01)
OpenTTD 0.6.3 (2008-10-01)


0.7.x Releases

OpenTTD 0.7.0 (2009-04-01)
OpenTTD 0.7.1 (2009-06-09)
OpenTTD 0.7.2 (2009-08-01)
OpenTTD 0.7.3 (2009-10-01)
OpenTTD 0.7.4 (2009-12-01)
OpenTTD 0.7.5 (2009-12-23)


1.0.x Releases

OpenTTD 1.0.0 (2010-04-01)
OpenTTD 1.0.1 (2010-05-01)
OpenTTD 1.0.2 (2010-06-19)
OpenTTD 1.0.3 (2010-08-01)
OpenTTD 1.0.4 (2010-09-14)
OpenTTD 1.0.5 (2010-11-20)


1.1.x Releases

OpenTTD 1.1.0 (2011-04-01)
OpenTTD 1.1.1 (2011-06-01)
OpenTTD 1.1.2 (2011-08-14)
OpenTTD 1.1.3 (2011-09-16)
OpenTTD 1.1.4 (2011-12-05)
OpenTTD 1.1.5 (2012-01-14)


1.2.x Releases

OpenTTD 1.2.0 (2012-04-15)
OpenTTD 1.2.1 (2012-06-01)
OpenTTD 1.2.2 (2012-06-18)
OpenTTD 1.2.3 (2012-10-31)


1.3.x Releases

OpenTTD 1.3.0 (2013-04-01)
OpenTTD 1.3.1 (2013-05-31)
OpenTTD 1.3.2 (2013-07-27)
OpenTTD 1.3.3 (2013-11-29)


1.4.x Releases

OpenTTD 1.4.0 (2014-04-01)
OpenTTD 1.4.1 (2014-06-02)
OpenTTD 1.4.2 (2014-08-16)
OpenTTD 1.4.3 (2014-09-23)
OpenTTD 1.4.4 (2014-10-21)


1.5.x Releases

OpenTTD 1.5.0 (2015-04-01)
OpenTTD 1.5.1 (2015-06-01)
OpenTTD 1.5.2 (2015-09-01)
OpenTTD 1.5.3 (2015-12-03)


1.6.x Releases

OpenTTD 1.6.0 (2016-04-01)
OpenTTD 1.6.1 (2016-07-01)


1.7.x Releases

OpenTTD 1.7.0 (2017-04-01)
OpenTTD 1.7.1 (2017-06-13)


OpenTTD 0.3.2.1 | OpenTTD 0.3.3 | OpenTTD 0.3.4

This version was released on 2004-07-14.

You can download this release from openttd.org.

Major new features

  • Cheat GUI
  • Bugfixes

Changelog

0.3.3 (2004-07-13)

  • Feature: MorphOS/AmigaOS network support
  • Feature: Improved German town name generator
  • Feature: Transparent station signs
  • Feature: Show total cargo per wagon type in train details window
  • Feature: Bridges on slopes
  • Feature: Added Galician translation
  • Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty
  • Feature: Magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges
  • Feature: Enabled 'remove' button for stations
  • Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat
  • Feature: Station sort implemented using qsort()
  • Feature: Station list shows #of stations owned by player
  • Feature: Split canal/lock tool in two tools, one for building canals, one for locks
  • Feature: Make the HQ generate passengers and mail
  • Feature: Display number of houses in town overview window
  • Feature: Land info now shows type of signal
  • Feature: Realistic train reversing
  • Feature: Added support for 64 bit CPUs
  • Feature: Added water quantity level 'very low', which is the default for easy mode now
  • Feature: Realistic acceleration turned on, train must first slow down and stop before it can reverse
  • Feature: [MorphOS] Various small improvement to make the the game feel more native
  • Feature: Alt + f now toggles full screen (alt + enter still works)
  • Feature: [OSX] Command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too)
  • Feature: Autorenew, autorenews vehicles if enabled
  • Feature: (Incomplete) news history window
  • Feature: Larger smallmap size
  • Feature: Austrian Citynames
  • Feature: Repaying most possible debt
  • Feature: Added Polish translation
  • Feature: Added Danish translation
  • Feature: Initial GRF support.You have to enable it in openttd.cfg using [NewGRF] setting
  • Feature: Smooth economy changes
  • Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well
  • Feature: Ability to add 'service if needed' orders (the 'full load' button changes to 'service' after selecting a depot order)
  • Feature: If a vehicle has depot orders in its schedule, automatic servicing is disabled
  • Feature: Patch setting so that helicopters get serviced automatically on helipad
  • Feature: Center toolbar on screen
  • Feature: Sort savelist by date
  • Feature: Allow scrolling in both directions
  • Feature: Two new airports (metropolitan in 1980 and international in 1990)
  • Feature: Resizing the window in all SDL builds
  • Feature: Added MIDI flag to makefile to set custom path to midi player
  • Change: Autosaves are now placed in save/autosave
  • Change: Default savegame directory is /save in Linux
  • Change: Screenshots are saved to PERSONAL_DIR (unix)
  • Change: Scenarios now have the file extension .scn
  • Change: Default network port from 12345 (known trojan) to 3979
  • Change: Crossing tunnels is now considered a cheat
  • Change: Made helicopters able to land on small airports again
  • Fix: Removing and upgrading tracks under a bridge when a train is on the bridge
  • Fix: Pause button was not synched in network games
  • Fix: Crash caused by invalid screen resolutions
  • Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players
  • Fix: Volume, liters, was x100, should be x1000
  • Fix: Bridge building by towns was screwed when executed without testing first
  • Fix: Better AI route finding
  • Fix: AI builds less inner-city bus stations
  • Fix: Better industry spreading on random maps
  • Fix: Two industries that accept the same goods can never be very close to each other
  • Fix: Destroying bridge (over water or 'higher bridge' with vehicle on it)
  • Fix: Game crashes when you hit the build rail button
  • Fix: Some scenarios had a max_railtype of 0
  • Fix: Bribe Authority. A failed attempt to bribe is now also stored in savegame
  • Fix: 80% CPU load paused in fast-forward
  • Fix: Some airport runways were treated
  • Fix: Minor minimap glitch
  • Fix: Station sorting scroll fails with not enough stations
  • Fix: Desert ground for depots in the desert
  • Fix: Trains could run on wrong track type under bridges
  • Fix: Screenshot hangs
  • Fix: Wrong sound with ships
  • Fix: Toy shop closes even though it has supply
  • Fix: Nordic characters
  • Fix: Also restore Service Interval when rebuying vehicle
  • Fix: Crash with map bits > 8
  • Fix: UFO crash in busstop
  • Fix: Town actions has empty row
  • Fix: Train stuck with the head in one depot and tail in another
  • Fix: Optimized random radio tower spreading
  • Fix: Ground below trees is sometimes not covered by snow
  • Fix: Fast forward button in scenario editor
  • Fix: Screenshot hotkey does not function in scenario editor
  • Fix: Allow deleting a bridge if a vehicle is below
  • Fix: Crash loading a scenario
  • Fix: Build tracks on water
  • Fix: Fast forward button pressed with tab
  • Fix: Vehicles do not get old
  • Fix: Finance bug with some original scenarios
  • Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked
  • Fix: 100% CPU bug
  • Fix: Crash when AI builds airport
  • Fix: Plays wrong music on main screen
  • Fix: Inflation was way too high when interest rate = 0
  • Fix: Cannot sell anything if money is TOO negative
  • Fix: Fast forward button resets
  • Fix: 'Refit train' button remains
  • Fix: Enable up/down scrolling with the mouse
  • Fix: 1920 all trains
  • Fix: Wrong heli breakdownspeed
  • Fix: Station list cargo waiting display bug
  • Fix: Bug that could allow rails on steep slopes
  • Fix: Train depots and checkpoints not flooded by water
  • Fix: Added command line option (-i) to deactivate the grf check
  • Fix: Signal bug [SF#949929]
Personal tools