OpenTTD 1.7.0

From OpenTTD
Jump to: navigation, search

0.1.x Releases

OpenTTD 0.1 (2004-03-06)
OpenTTD 0.1.1 (2004-03-14)
OpenTTD 0.1.2 (2004-03-15)
OpenTTD 0.1.3 (2004-03-18)
OpenTTD 0.1.4 (2004-03-25)


0.2.x Releases

OpenTTD 0.2.0 (2004-04-03)
OpenTTD 0.2.1 (2004-04-04)


0.3.x Releases

OpenTTD 0.3.0 (2004-04-14)
OpenTTD 0.3.1 (2004-04-26)
OpenTTD 0.3.2 (2004-05-22)
OpenTTD 0.3.2.1 (2004-05-23)
OpenTTD 0.3.3 (2004-07-14)
OpenTTD 0.3.4 (2004-09-14)
OpenTTD 0.3.5 (2004-12-24)
OpenTTD 0.3.6 (2005-01-24)


0.4.x Releases

OpenTTD 0.4.0 (2005-05-15)
OpenTTD 0.4.0.1 (2005-05-21)
OpenTTD 0.4.5 (2006-01-31)
OpenTTD 0.4.6 (2006-03-22)
OpenTTD 0.4.7 (2006-03-26)
OpenTTD 0.4.8 (2006-08-12)


0.5.x Releases

OpenTTD 0.5.0 (2007-02-27)
OpenTTD 0.5.1 (2007-04-20)
OpenTTD 0.5.2 (2007-05-29)
OpenTTD 0.5.3 (2007-09-15)


0.6.x Releases

OpenTTD 0.6.0 (2008-04-01)
OpenTTD 0.6.1 (2008-06-01)
OpenTTD 0.6.2 (2008-08-01)
OpenTTD 0.6.3 (2008-10-01)


0.7.x Releases

OpenTTD 0.7.0 (2009-04-01)
OpenTTD 0.7.1 (2009-06-09)
OpenTTD 0.7.2 (2009-08-01)
OpenTTD 0.7.3 (2009-10-01)
OpenTTD 0.7.4 (2009-12-01)
OpenTTD 0.7.5 (2009-12-23)


1.0.x Releases

OpenTTD 1.0.0 (2010-04-01)
OpenTTD 1.0.1 (2010-05-01)
OpenTTD 1.0.2 (2010-06-19)
OpenTTD 1.0.3 (2010-08-01)
OpenTTD 1.0.4 (2010-09-14)
OpenTTD 1.0.5 (2010-11-20)


1.1.x Releases

OpenTTD 1.1.0 (2011-04-01)
OpenTTD 1.1.1 (2011-06-01)
OpenTTD 1.1.2 (2011-08-14)
OpenTTD 1.1.3 (2011-09-16)
OpenTTD 1.1.4 (2011-12-05)
OpenTTD 1.1.5 (2012-01-14)


1.2.x Releases

OpenTTD 1.2.0 (2012-04-15)
OpenTTD 1.2.1 (2012-06-01)
OpenTTD 1.2.2 (2012-06-18)
OpenTTD 1.2.3 (2012-10-31)


1.3.x Releases

OpenTTD 1.3.0 (2013-04-01)
OpenTTD 1.3.1 (2013-05-31)
OpenTTD 1.3.2 (2013-07-27)
OpenTTD 1.3.3 (2013-11-29)


1.4.x Releases

OpenTTD 1.4.0 (2014-04-01)
OpenTTD 1.4.1 (2014-06-02)
OpenTTD 1.4.2 (2014-08-16)
OpenTTD 1.4.3 (2014-09-23)
OpenTTD 1.4.4 (2014-10-21)


1.5.x Releases

OpenTTD 1.5.0 (2015-04-01)
OpenTTD 1.5.1 (2015-06-01)
OpenTTD 1.5.2 (2015-09-01)
OpenTTD 1.5.3 (2015-12-03)


1.6.x Releases

OpenTTD 1.6.0 (2016-04-01)
OpenTTD 1.6.1 (2016-07-01)


1.7.x Releases

OpenTTD 1.7.0 (2017-04-01)
OpenTTD 1.7.1 (2017-06-13)


OpenTTD 1.6.1 | OpenTTD 1.7.0 | OpenTTD 1.7.1

This version was released on 2017-04-01.

You can download this release from openttd.org.

Contents

Major new features

  • NewGRF API extensions
  • Bug fixes

Changelog

1.7.0 (2017-04-01)

(none)


1.7.0-RC1 (2017-03-11)

  • Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)
  • Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)
  • Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)
  • Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)
  • Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)
  • Feature: [Debug] Assign descriptive names to threads FS#6471 (r27674, r27673, r27670)
  • Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)
  • Change: Enable realistic train and road vehicle acceleration by default (r27760)
  • Change: Hide the drive-in stops from the tram station picker (r27734)
  • Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729)
  • Change: Limit waypoint area by maximum station spread during dragging (r27710)
  • Change: [Build] Re-enable Wnarrowing for gcc 4.9+ FS#6532 (r27709, r27703)
  • Change: List railtype of rail tiles explicitly in the tile info window (r27686)
  • Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)
  • Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611)
  • Change: Improve randomisation of rough land appearance (r27657)
  • Change: [Build] Enable C++11 for clang 3.3 (r27654)
  • Fix: Insufficient thread synchronisation when switching blitters lead to crashes FS#6510 (r27775)
  • Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows FS#5889 (r27774)
  • Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options FS#5819 (r27772)
  • Fix: Some variables were not reset between loading old savegames, which made loading them fail FS#6540 (r27770)
  • Fix: Removing secondary roadtypes from bridges was factor 2 too cheap FS#6538 (r27746)
  • Fix: Extra viewports did not center on the selected tile FS#6537 (r27743)
  • Fix: [Build] Building on newer OSX versions with newer SDKs FS#6295, FS#6502 (r27727, r27675)
  • Fix: Improve error message when trying to build rail track over a depot (r27726)
  • Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721)
  • Fix: Text could overflow various GUI elements FS#6527 (r27713)
  • Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687)
  • Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal FS#6511 (r27656)
  • Fix: Make the console file commands operate independent of the save/load GUI (r27645)
  • Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632)
  • Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629)
  • Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions FS#6487 (r27623, r27616)
  • Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620)
  • Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long FS#6473 (r27594)

See Also

Personal tools