Scenarios by Quantity of Industries - Normal

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Below is a list of scenarios you can freely download and play. For instructions on how to add your scenario to the list please see list of player-made scenarios. In addition, all scenario listings are maintained by the Scenarios Team.

Scenarios

Islands
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Transport passengers, mail, maize, copper ore, water, diamonds and oil on a small, hilly map with lots of water. Included by default in OpenTTD 0.4.5 and later versions.
Difficulty: Normal
Setting: Sub-tropical
Size: 128x128
Relief: Hilly
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.4.5+
Author: Zimri
Download this scenario
Snowy Highlands v0.5
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The map has rough snowy mountains and deep valleys. So it should be a bit more challenging to build the infrastructure ;-) There are about 200 towns on the map, which is not that much compared to the map size. All towns are relativly small and towns above the snowline needs monthly food-service to grow. Towns and industries are not too close together. So at least in the early years some pre-planning is necessary to start an successful transport empire.
Difficulty: Normal
Setting: Sub-Arctic
Size: 2048x2048
Relief: Hilly
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0 RC 5 or newer
Author: Sleepie
Download this scenario
The Isles v1.1
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A sub-tropical scenario with many different-sized islands.
Difficulty: Normal
Setting: Sub-tropical
Size: 1024x1024
Relief: Flat
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.4.8+
Author: thebrightside
Download this scenario
Tropical River
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The map is 1024x128 and features a long (though very wide) snaking river passing through a desert areas with farms and tropical greenery at each end. Hopefully you will find this quite a challenge. Play without long bridges for the full effect!
Difficulty: Normal
Setting: Sub-tropical
Size: 1024x128
Relief: Very Flat
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.4.8+
Author: Viole Falushe
Download this scenario
Florida v0.1
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This is the first version of my Florida map. Email comments and suggestions to carskick at gmail dot com
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Very Flat
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Florida
OpenTTD version: 0.5.0
Author: James Kirk aka Carskick
Download this scenario
Kloof
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A map at the highest height level divided by a big canyon with lots of medium-sized towns.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0+
Author: thebrightside
Download this scenario
Land of Floods v0.5
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This can be a fun map and can also pretty much suck with the "wrong" players. The whole map is at sea-level and the only thing holding the water out are the dams. If you accidentally brake the dam you better quickly seal it back or the whole section will flood.
Difficulty: Normal
Setting: Temperate
Size: 256x256
Relief: Very Flat
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0+
Author: Ominus
Download this scenario
A Mars Odyssey v0.5
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All the production industries are around the four bigger cities so transporting the goods won't be much of a problem, but getting the materials to the factories might be a bit challenging.

Required NewGRF: This scenario can only be played with the following NewGRF files:

  • Toyland to Mars Conversion (Toyland2MarsW.grf) Download
  • Container Freight & Habour (harbourw_456.grf) Download
Difficulty: Easy
Setting: Special (Mars)
Size: 256x256
Relief: Flat
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0+
Author: Ominus
Download this scenario
Denmark
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A sought to be realistic scenario of Denmark. From heightmap, and with 129 towns. Mail suggestions to krasmussen at gmail spot com.
Difficulty: Normal
Setting: Temperate
Size: 1024x1024
Relief: Flat
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Denmark
OpenTTD version: 0.5.1-RC2
Author: Kristian Rasmussen
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Alexander to Karthoum
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A map based on a heightmap for the Nile (from the delta to Karthoum, so Alexander to Karthoum). Cities have real names (english). Location, industry and size are relative.
Difficulty: Normal
Setting: Sub-Tropical
Size: 512x2048
Relief: Flat
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: The Nile from the delta to Khartoum
OpenTTD version: 0.5.0+
Author: thebrightside
Download this scenario
Climb up the Mountains
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This is one of the maps that are quite old. It was made in the late 90s with TTD. So it could be played with any version of OpenTTD and TTDPatch and even with TTD. The map is divided in two main parts. The south western area is somewhat flat where on the other side the north eastern part has very high mountains.
Difficulty: Normal
Setting: Sub-Arctic
Size: 256x256
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: any
Author: Sleepie
Download this scenario
(Don't) Hurt Your Eyes ;-)
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Yeah, a toyland map and a quite old one too, because this is another map that was made with TTD in the late 90s. You can play it with any version of OpenTTD and TTDPatch or even TTD, if you want. The map is almost flat with a few little hills and medium sized towns.
Difficulty: Normal
Setting: Toyland
Size: 256x256
Relief: Flat
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: any
Author: Sleepie
Download this scenario
Desert tracking
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A long island, with very few cities, and quite rough terrain. There is only one factory and one Food Processing Plant, so it is a good place to practice building networks. All the towns have wacky names. The sandy areas are where probably your main line will roughly be.
Difficulty: Normal
Setting: Sub-tropical
Size: 512x256
Relief: Mixed
Quantity of Towns: Low (11)
Quantity of Industries: Normal
Based on Real World: Thankfully not.
OpenTTD version: r10026
Author: Deep Blue
Download this scenario
Super Britania
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The most challenging part of this map is the London area as there is not much free land left to build infrastructure on and you have to find a way over the water ;-)

Download this scenario together with all the other maps from the 0.4.8 release.

Difficulty: Normal
Setting: Temperate
Size: 256x256
Relief: Flat
Quantity of Towns: Normal (41)
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.4.5+
Author: George
[ Download this scenario]
Toy Train
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Due to it's difficult terrain a not so easy toyland map. If you want a little challenge - try it out.

Download this scenario together with all the other maps from the 0.4.8 release.

Difficulty: Hard
Setting: Toyland
Size: 256x256
Relief: Mountainous
Quantity of Towns: Low (28)
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.4.5+
Author: Purno
[ Download this scenario]
Malta
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This is a scenario of Malta, Gozo and Comino based on SRTM-3 Data.
Difficulty: Easy
Setting: Sub-Tropical
Size: 512x1024
Relief: Hilly
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: Malta
OpenTTD version: 0.6.0-beta3
Author: Daisayah
Download this scenario
CarstsWorldScenario
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Map Information
  • Based on geographic heightmap (by satelite data, but non-srtm).
  • Some hundred cities, all based manually, but nearly on their real places. Included are the 150 largest agglomerations of towns, all towns with more than 1 million inhabitants, in some countries even the towns over 500.000 inhabitants, all capitals, all capitals of US and canadian states/territories.
  • Countries included: Whole planet earth with all countries.
  • Cities have sizes from <100 to 37.000 inhabitants. All real world inhabitants of towns or regions (agglomerations of towns) are divided by 1000, so a town of 4 million inhabitants has 4000.
  • Starts in 1920 or 1950 (2 versions included in zip-file download)
  • A lot of industries, all planted manually, oil- and coal-industry based on real world data.
  • NOTICE: Scenario can only be played with extra-large-maps-patch by Bilbo. Download a complete compiled version of OpenTTD inclusive this and other patches (close&update airports) and GRFs here.
  • NOTICE2: 4 GRFs installed => DB Set v0.82 (XL), NewStations v0.42, PlaneSet and GermanTramSet. You should be able to play the scenario without these GRFs, but a message will show up that they are missing. Download all 4 of them: Download
  • NOTICE3: Scenario Download is a zip-file. You need to unzip it into your scnearios folder, it includes a version starting in 1920 and one starting in 1950.


Click on my name to see my other maps!

Difficulty: Normal
Setting: Temperate
Size: 8192x4096
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: World
OpenTTD version: 0.7.0 and up
Author: CARST
Download this scenario
Cuba
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The scenario is based on a heightmap of Cuba from SRTM data. All the rivers are hand-placed with the help of maps. Cuba is a communist country, where no private transport companies exist. Given the chance,what kind of network would you build on this tropical island?
  • All cities and towns have their original spanish names. Their size is 1/500th of the original.
  • The industries are placed in the balance of real-life economies and game-play.
  • While the scenario is Sub-Tropical, there aren't any deserts; Cuba is a tropical island filled with jungles.
Difficulty: Normal
Setting: Sub-tropical
Size: 1024x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: Cuba
OpenTTD version: 0.6.0
Author: Matias
Download this scenario
Whistler
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Small, fun and easy map. Can you transport everything? Starts at 1.1.2008.
Difficulty: Easy
Setting: Sub-arctic
Size: 256x256
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.6.3
Author: Priski
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Flevoland
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Flevoland is a province of the Netherlands and one of the famous polders. The dikes prevent the towns and cities from flooding. Accidentally removing a part of the dike, will really get things under water. The scenario starts at 1984, year of founding the town Zeewolde. (Youngest town of the Netherlands)
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Very Flat
Quantity of Towns: Low
Quantity of Industries: Normal
Based on Real World: Flevoland, The Netherlands
OpenTTD version: 0.6.3
Author: PSVSupporter
Download this scenario
Elephant
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This scenario is based on a picture of an elephant.
Difficulty: Medium
Setting: Temperate
Size: 512x512
Relief: Hilly
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: It's an Elephant
OpenTTD version: 0.6.3
Author: PSVSupporter
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South West France
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This scenario is a realistic reproduction of the "Great South-West" of France, from La Rochelle to Montpellier and from Clermont-Ferrand to Biarritz. This map also includes Andorra and the Spanish side of the Pyrenees mountains. See this link for a full description. No GRF required.
Difficulty: Normal
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Yes
OpenTTD version: 0.7.0
Author: Piccolo
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Fractal Landscape
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This 512x512 temperate scenario models the Mandelbrot set as a sea surrounded by cliffs and capes, with an island in the form of a Julia set.

Most towns (named after some mathematicians associated with fractals) line the coast, while industries are found in the surrounding forests, except for oil which abounds in the Mandlebrot Sea.

The scenario is rather easy, except for building the gorge and twin Sierpinski-carpet towns!

For more information about the Mandelbrot Set, see http://66.39.71.195/Derbyshire/manguide.html

Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.3
Author: CMG Lee
Download this scenario
Colorado
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A scenario representing the US state of Colorado.
Difficulty: Hard
Setting: Sub-tropical
Size: 256x256
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Colorado
OpenTTD version: 1.10.0
Author: DonaldDuck
Download this scenario
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