Talk:32bpp graphics development tracker (extra zoom)

From OpenTTD
Jump to: navigation, search

Contents

Requests

  • please link all contributions to {{User|thier Username}} even if they dont have a username on wiki.

so if they choose to join us all their works will link to them (also this way all users can find all their works)


Discussion

Old pages

  • is there a point to, the other pages ??
GFXDev:32bit Graphics Exhibition
32bpp graphics development tracker
Enhanced - Graphics Creation
Enhanced GFX replacement

--mor 15:09, 19 January 2010 (UTC)

  • I think that They could be removed:
Enhanced GFX replacement ---> Is the same than this but with all pages in a single page. I think that it should be deleted :because it takes too much bandwidth and traffic usage. Also, It can't be edited easily.
Enhanced - Graphics Creation ---> The same than above. Is better delete it.
32bpp graphics development tracker ---> Maybe It is for the standard zoom level. But I think that is better model the objects in extra zoom, and latter render them with the :standard zoom level. I don't know if someone is interested in 32 bpp graphics without extra zoom levels.
GFXDev:32bit Graphics Exhibition ---> It's the tracker but outdated. I think that It could be removed.
--maquinista 16:21, 19 January 2010 (UTC)
  • in this case, they should be removed and redirected here (in case someone linked there).
the only exception is '32bpp graphics development tracker' but it's not really maintained
so it should be left with a warning and soft redirect here.
--mor 17:18, 19 January 2010 (UTC)
  • was updated.

missing sprites from the tracker

to which tracker the city pavement sprite 1420 belongs? --mor 17:52, 19 February 2010 (UTC)

Personal tools