Talk:Rail Vehicles (New Graphics)

From OpenTTD
Jump to: navigation, search

a lot of your stuff is incredible, Crazy Vaclav. Keep it up!


current discussion

Links with models that could be interesting for train sets

Done - not released?

what does it mean? should we count them as done or set them as WIP ? --mor 04:10, 10 February 2010 (UTC)

It means that these trains were made before it was possible to put them in game. They were therefore as completed as they could be at that time, but due to developments in the coding side of the project are now awaiting additional progress. They can be classed as WIP again. There not abandoned though. Ben 14:33, 10 February 2010 (UTC)



Keep up the great work these look totally amazing!


Somebody should build some mock-ups of how these new trains lookinside the game, complete with scenery (rail tracks for example). Something tells me they won't look as good in the game as they promise to look from the screenshots. For example the Centennial might look strange in a curve simply because it's so long. Connections between Engine and Cars might also look funny. And how about slopes? i.e. if the engine just started to climb a slope and the first car is still on level terrain?

Silly textures on wagons

We should take a more serious turn with wagon textures. Real life trains have no big advertisements on them, but are plain and owned by the rail companies. I think we should take this into account. Also, remember that TTD is based in the UK, so UK rolling stock should be used.

That's strange, I could have sworn I had based my textures on real wagons... /Crazy Vaclav

That maybe so, but AMEIRCAN wagons. We need ones from where TTD is based - The UK. Those ones you have made would only fit into the Tropical scenario.

Well, if you don't like them you are of course welcome to make your own, or just ask someone else to make them for you. Crazy Vaclav
Allow me to step in. I, for one, like them, but these may have to be for Sub-Tropical and Sub-Arctic only, as they are from the USA, this is goodm, because those scenarios are both based in the Americas, and we can only have these vehicles for such things as rubber and fruit. We'll be needing alternatives from the UK for Temperate. For anyone that would like to do them, Please try searching > Catalogue. There are some real measurements of the models, which are scaled 4 mm:1 ft (305 mm). The most interesting thing is that there should be two (even three) stages of wagons, small and slow wagons between 1920 and 1940/50, medium capacity wagons between 1950/1990, and high capacity fast wagons onwards. These could make use of the wagon speed limits, shorter wagon and wagon replace features.

So first you get this in 1920:
Then you get this in 1950:
Finally, you get this in 1990:

Ideally, this could come with differing loading stages on wagons for maximum effect. Born Acorn 09:09, 30 May 2006 (CEST)

Argh! Where did all the wagons go? Born Acorn 09:30, 31 May 2006 (CEST)

You mean on the wiki? As the main rolling stock is supposed to be British, I think it is better to have the British rolling stock up on the wiki, therefore I removed them. But it is not like I have deleted them from my harddrive, and they can still be in the game at some point. Besides, most of them needed to be redone anyway.Crazy Vaclav

Ah, thats okay then. We will be needing them for the Tropical/Sub Arctic climates however, as they are based in North/Central America, and those ones you made would be perfect for there. We may have to divide rolling stock into two/three sections like Rail vehicles, so we can have them all here. Born Acorn 22:51, 31 May 2006 (CEST)

References for Frieght wagons.

I hope this all helps. Born Acorn 15:03, 16 June 2006 (CEST)


Why does it say I am working on the rolling stock? I don't remember telling anyone I am doing them.

Crazy Vaclav

Apparently Seiftip thinks that you are. - Bruce98 20:11, 11 July 2006 (CEST)


All these New Graphics pages would be a lot easier to manage if templates such as !style="background:#006600;" |DONE , !style="background:#FFEE88;" |WIP

etc. were created. Bruce98 20:46, 11 July 2006 (CEST)

Done and WIP created. --Jklamo 02:07, 12 July 2006 (CEST)

I'll see if there are any others that could be done. Bruce98 12:43, 12 July 2006 (CEST)

Request to Ben Robbins

I'd like to ask if you could report this one in png/jpg, because this one (maybe because its animated) is acting very strangely, when it is resized (resizing is needed for nice layouts).


--Gorre 12:21, 18 November 2006 (CET)

I have uploaded a PNG version of the same file. The GIF was animated, I think it was to allow more than 256 colours.


-- Bruce98 15:19, 18 November 2006 (CET)

The GIF was animated to show the difference betweena "clean" model, and a "used" one, showing dirt lines along the top front. Born Acorn 16:59, 18 November 2006 (CET)

Using What Is Already There

IMHO there should be an "official" effort made by the developers to go out there and make contact with for example the Trainz community and see if you can't get any models for conversion/rendering to ottd specs. I know many people in such communities are ultra protective of their work to the point where they are very hesitant to share it with their own community, often pulling their work. However I'm sure that there are also modelers out there that would love to have their work in a game like this. This could help build a good package of trains, and train utilities. Sorry I haven't registered so this is just anonymous.

Chimera / Transrapid ??

Sorry to blunder about in this fashion... I'm totally new to this community (have just spent several hours browsing across it and downloading some stuff), but have played TTDLX for quite a while back in it's time (of course I greatly like what's done here in this community :-) ).

So... to come to the point, I just got a bit distressed that apparently the "Chimera" is set to equal the Transrapid by whoever made the upgraded art here. I'd rather dislike it should it get implemented this way, because:

a) I always liked to think the Chimera was something rather futuristic,

b) the Transrapid better fits to use monorail instead of maglev (yeah, technically it's magnetic, but the rails of the Transrapid look a lot more like that of TTDLX' monorails then it's maglevs - which remember me of some asian prototype maglevs I read about some years ago, never heard again of them though) , and

c) because there IS already a monorail in TTDLX that resembles the Transrapid (in my opinion) more closely then the Chimera (although not concerning colours), namely the "Millenium Z1".

Thanks if you read this far :-) ... and I hope my arguments about this will at least get considered :-) .


Why does it take so long to make a train?

Help us and We will be faster. --maquinista 18:07, 15 November 2010 (UTC)

How can i help??

I can't model in 3d, i can't code.

Personal tools