AI:TODO
From OpenTTD
Development
- 'To do' list
- Development milestones
AI Programming
- API Documentation
- Introduction
- info.nut file
- Basics
- Using the pathfinder
- Saving / Loading data
- Things you need to know
- Squirrel
- Lists
- Coping with OTTD errors
- Trams
- AI Libraries
AIs
Here is a list of functions that we are in the process of adding to the AI API. Some functions will be added soon, some will take a bit longer. Please be patient. If you feel that any function should be added to this list, feel free to use the Talk page.
Bigger projects
- Train support (really hard to do correctly)
- AI Selection GUI. A GUI that lets you select which AI you want in your game (and when to start)
After Trunk Merge
- Remove various unused english.txt strings:
- STR_CONFIG_PATCHES_AINEW_ACTIVE
- TEMP_AI_IN_PROGRESS
- TEMP_AI_ACTIVATED
- TEMP_AI_MULTIPLAYER
- Change english.txt entry:
- STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER (remove experimental part, it no longer is experimental)

