Bugs Fixed

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[edit] Week 2

  • dominik (3 bugs)
  • [ 1028234 ] monorail/maglev became available around 1927 (r115)
  • [ 963056 ] Wrong trains you can buy with scenarios (r116)
  • same resolution was displayed more than once in game options (r120)
  • Celestar (3 bugs)
  • [ 992726 ] no tunnel crash (r99)
  • drunk pilot (r100)
  • exclusive transport rights fixes (r122)
  • blathijs (2 bugs)
  • [ ? 1009976 ? ] rare newspaper crash with too many messages (r103)
  • [ 974158 ] wrong pathfinding when northern station tile is missing (r104)
  • truelight (2 bugs)
  • [ 981934 ] assertion in spritecache.c:610 (r134)
  • [ 976583 ] Zoom-bug (r134)
  • sign_de (3 bugs)
  • start network server crash (r106)
  • console sometime didn't open (r137)
  • [ 1016921 ] Network Name Resolution for not only connecting with IP (r145)
  • Tron (1 bug)
  • no more same multiple resolutions due to incorrect SDL implementation (r129)
  • vondel (1 bug)
  • Company-value was not updated immediatly if legend was changed (r141)

[edit] Week 3

  • blathijs (1 bug)
  • [ 997703 ] Junction after tunnel bug
  • darkvater (3 bugs)
  • [ 1021566 ] Buy/Sell 25% share button is broke
  • [ 1010833 ] Turning on the magic bulldozer removes oil rigs
  • [ 993493 ] Buildings on water
  • sign_de (1 bug)
  • [ 1021061 ] windows WKC_BACKQUOTE [US]

[edit] Week 4

  • truelight (4 bugs)
  • make endianess check 100% accurate (hopefully ;)) (r158)
  • w->custom[] was too small for 64bit pointers (r159)
  • starting a new game in DesertLandscape crashed the game (r184)
  • Cached_sprites does now work again (r185)
  • blathijs (1 bug)
  • bug in '[a] weird non-uniform stations handling' (r167)
  • sign_de (2 bugs)
  • console fix bug. Fixes some variable initialization errors and a console.h warning (r170)
  • network fixes (r170)
  • darkvater (3 bugs)
  • fix landscape-toolbar crash when newgrf are enabled (r183)
  • wrong production amount was shown in industry directory (r198)
  • pressing ALT locks the game (r199)
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