Configuring patches/Competitors

From OpenTTD

Jump to: navigation, search

Contents

[edit] Configure Patches Window: Economy Section

The Economy section allows you to set various options related to the

The Configure Patches > Competitors window (0.6.0)
The Configure Patches > Competitors window (0.6.0)

[edit] Enable New AI (alpha)

(ainew_active) Whether the new AI is enabled or disabled.

[edit] Allow AIs in multiplayer (experimental)

(ai_in_multiplayer) Enables new AI in multiplayer games (requires to have Enable New AI (alpha) on)

[edit] Disable trains / road vehicles / aircraft / ships / for computer

(ai_disable_veh_train/ai_disable_veh_roadveh/ai_disable_veh_aircraft/ai_disable_veh_ship) The AI competitors are not allowed to use this type of vehicle when the patch is enabled. This also applies to the underlying infrastructure. So if the AI is not allowed to build buses, it will not build roads either. If the new AI is enabled, disabling trains, aircraft, and ships will have no effect, but disabling road vehicles will essentially destroy the AI's ability to compete (as it cannot yet build any of the previous three).

Personal tools