Message settings
From OpenTTD
This is where you change which news messages to display and how to display them.
You can open the message settings dialog by pressing the
News button in the Game interface.
Contents |
[edit] Message types
All message types are listed below. (If there is wrong information, you can edit it to get it correct, or you can add more information)
[edit] Arrival of first vehicle at player's station
E.g. "First train arrives at..." for player's stations
[edit] Arrival of first vehicle at competitors's station
E.g. "First train arrives at..." for competitors's stations
[edit] Accidents/disasters
Information about accidents (e.g. aircraft crashes, train collision, etc) and disasters (e.g. UFO landings)
[edit] Company information
New companies being founded, companies being taken over or declared bankrupt.
[edit] Economy changes
Information about production increase/decrease for industries.
[edit] Advice/information on player's vehicles
Information about player's vehicles (e.g. "Train 1 has too few orders in the schedule").
[edit] New vehicles
Notifications about new vehicles being available.
[edit] Changes to cargo acceptance
Sometimes conditions around a station change, causing it to accept new cargo or to stop accepting cargo. This is most likely to happen with Passenger, Mail and Goods stations, due to towns being reconstructed.
[edit] Subsidies
Whenever a new subsidy is available or an existing subsidy is withdrawn you'll be notified.
[edit] Setting for all messagetypes
Switches same setting to all message types (off/summary/full).
[edit] Play sound for summarized newsmessages
This option causes a 'telegraph' sound to play whenever a summarized message is received.


