Message settings

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This is where you change which news messages to display and how to display them.

You can open the message settings dialog by pressing the NewsNews button in the Game interface.

Fig 1. - Message options window
Fig 1. - Message options window

Contents

[edit] Message types

All message types are listed below. (If there is wrong information, you can edit it to get it correct, or you can add more information)

[edit] Arrival of first vehicle at player's station

E.g. "First train arrives at..." for player's stations

[edit] Arrival of first vehicle at competitors's station

E.g. "First train arrives at..." for competitors's stations

[edit] Accidents/disasters

Information about accidents (e.g. aircraft crashes, train collision, etc) and disasters (e.g. UFO landings)

[edit] Company information

New companies being founded, companies being taken over or declared bankrupt.

[edit] Economy changes

Information about production increase/decrease for industries.

[edit] Advice/information on player's vehicles

Information about player's vehicles (e.g. "Train 1 has too few orders in the schedule").

[edit] New vehicles

Notifications about new vehicles being available.

[edit] Changes to cargo acceptance

Sometimes conditions around a station change, causing it to accept new cargo or to stop accepting cargo. This is most likely to happen with Passenger, Mail and Goods stations, due to towns being reconstructed.

[edit] Subsidies

Whenever a new subsidy is available or an existing subsidy is withdrawn you'll be notified.

[edit] Setting for all messagetypes

Switches same setting to all message types (off/summary/full).

[edit] Play sound for summarized newsmessages

This option causes a 'telegraph' sound to play whenever a summarized message is received.

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