OpenTTDDevBlackBook/IConsole/History
From OpenTTD
Audio
Music
Graphic
Using the Window System
Events used by the Window System
Colour codes that exist in OpenTTD
Understanding the Dynamic Landscape Array
Understanding the SaveGame Handler
HOWTO - Create good Scenarios
HOWTO - Add New Town Name Generators
Vehicles
Using Orders
Pathfinding
Ratings
Train Acceleration
The OpenTTD TCP Protocol
The OpenTTD UDP Protocol
HOWTO - Debug desyncs
The Console Window
Using Console Scripting
HOWTO - Add Functions/Commands to the Console
HOWTO - Add Variables to the Console
HOWTO - Direct Variable Access using ICONSOLE_VAR_POINTER
OpenTTD Console Commands
OpenTTD Console Variables
Development History
Development History.
Contents |
[edit] Revision #1
console features:
- console window like in 3d ego shooters
- internal command and variable handler
- 80 lines console screen buffer [scrolling not possible yet]
- error / debug message output
- direct c++ integration over pointer access
- dynamic string allocation
commands:
- list_cmds [filter]
- list_vars [filter]
- echo [string]
- echoc [color-code] [string]
- printf [formatstring] [var] [var] [var]....
- printfc [color-code] [formatstring] [var] [var] [var]....
- screenshot ["big"]
- debug_level [0-9]
- exit
variables:
- * developer
- -> 0 = no output
- -> 1 = console error output [like command not found]
- -> 2 = console error and debug output
- *cursor_rate
- -> 1-12 = defines the cursor blink interval
[edit] Revision #2
console features:
- scroll up CURSOR-UP PAGE-UP
- scroll down CURSOR-DOWN PAGE-DOWN
console language features:
- c-language independent variables
- *temp_uint16 << random
- the "<<" allows to put a return value of a function into an variable
new console commands:
- help
- quit
- random (implented to test value passing to variable)
- dump_vars [filter]
[edit] Revision #3
Console Language Enhancements:
- Copy data from one data to another
- Passing of variable-references
Console Enhancements:
- new command buffer: saves 20 commandlines [UP and DOWN KEYS]
- scrolling: SHIFT + UP / DOWN / PG_UP / PG_DOWN
new/changed commands:
- screenshot [big/no_con]
- varinfo
new variables:
- *con_developer
- -> true = console debugging output
- -> false = no output
[edit] Revision #4 [planned]
Console Language Enhancements:
- allowing script files with "exec [filename]"
- dumping console to files with "script [filename]"
- command and variable hooking
- ACCESS
- BEFORE_CHANGE
- AFTER_CHANGE
- BEFORE_EXEC
- AFTER_EXEC
- some more commands
[edit] Revision #5 [planned]
- access to configuration and patch variables
- dumping variables to file
