Savegame Bump
From OpenTTD
This article has been requested for deletion.
Reason: very outdated... not useful
Requester: Not Supplied
[edit] Version 6
Post here what's needed for the next savegame bump.
- store "owner" of signs (uncomment "SLE_CONDVAR(SignStruct,owner..." from _sign_desc in signs.c)
- make _cur_town_ctr SLE_UINT32 in misc.c

