Savegame format
From OpenTTD
The save game format to use. This is a client-setting only. This should only be used for testing only, as the best option for your system will be selected by default.
Explanation of values:
- <empty> - Will use the best setting for your system (usually zlib, if support has been compiled in, otherwise none).
- memory - Unknown, does not appear to work.
- lzo - Use lzo compression, does not appear to work.
- zlib - Use zlib compression. This is only available if you have the game compiled with zlib support.
- none - Use no compression.
The loading of save games is unaffected by the choice you have here.
Valid options: [ <empty> | memory | lzo | zlib | none ]
Default: <empty>

