Scenario by Setting - Temperate

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Below is a list of scenarios you can freely download and play. For instructions on how to add your scenario to the list please see list of player-made scenarios. In addition, all scenario listings are maintained by the Scenarios Team.

[edit] Scenarios

Italy Scenario v.035
the variety of this scenario allow to use several strategies of game. [| link]
Difficulty: Easy
Setting: Temperate
Size: 2048x2048
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: High
Based on Real World: Italy
OpenTTD version: 0.5.0 RC4
Author: Mikima
Download this scenario
Water and Mountains v1.0
The map is very hilly and has relatively few (and also small) towns and industries. I'll add some comments on recommend newgrfs soon.

Important Note: This scenario is only playable with nightly build version r8148 or newer, which can be downloaded here or with any 0.6.x version. The map cannot be played with any 0.5.x release of OpenTTD.

Difficulty: Normal
Setting: Temperate
Size: 512x512
Relief: Hilly
Quantity of Towns: Low
Quantity of Industries: Low
Based on Real World: No
OpenTTD version: Nightly r8148+
Author: Sleepie
Download this scenario
Florida v0.1
This is the first version of my florida may. Email comments and suggestions to carskick at gmail dot com
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Very Flat
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Florida
OpenTTD version: 0.5.0
Author: James Kirk aka Carskick
Download this scenario
Kloof
A map at the highest height level divided by a big canyon with lots of medium-sized towns.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0+
Author: thebrightside
Download this scenario
Land of Floods v0.5
This can be a fun map and can also pretty much suck with the "wrong" players. The whole map is at sea-level and the only thing holding the water out are the dams. If you accidentally brake the dam you better quickly seal it back or the whole section will flood.
Difficulty: Normal
Setting: Temperate
Size: 256x256
Relief: Very Flat
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0+
Author: Ominus
Download this scenario
Denmark
A sought to be realistic scenario of Denmark. From heightmap, and with 129 towns. Mail suggestions to krasmussen at gmail spot com.
Difficulty: Normal
Setting: Temperate
Size: 1024x1024
Relief: Flat
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Denmark
OpenTTD version: 0.5.1-RC2
Author: Kristian Rasmussen
Download this scenario
CarstsEuropeScenario_v3
Map Information
  • Based on SRTM-Date, scaled down with

factor 3.

  • Some hundred cities, all based manually, but nearly on their real places.
  • Countries included: Portugal, Spain, France, Germany, Switzerland, Austria, Lichtenstein, Andorra, Monacco, Italy, BeNeLux, United Kingdom, Ireland, Denmark, Croatia, Bosnia, Yugoslavia, Albania, Macedonia, Greece, Czech, Slovakia, Poland, Latvia, Estonia, Lithuania, Romania, Bulgaria, Belarus, southern parts of Finland, Sweden, Norway and northern parts of Morocco, Algeria & Tunisia.
  • Cities have sizes from 600 to 18.000 inhabitants.
  • Starts in 1920 or 1950 (2 versions included in zip-file download)
  • A lot of industries, planted automatically, some oil-rigs around British islands and south-west-coast of Norway.
  • NOTICE: 4 GRFs installed => DB Set v0.82 (XL), NewStations v0.42, PlaneSet and GermanTramSet. You should be able to play the scenario without these GRFs, but a message will show up that they are missing. Download all 4 of them: Download
  • NOTICE2: Scenario Download is a zip-file. You need to unzip it into your scnearios folder, it includes a version starting in 1920 and one starting in 1950.


Click on my name to see my other maps!

Difficulty: Normal
Setting: Temperate
Size: 2048x2048
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: High
Based on Real World: Europe
OpenTTD version: 0.5.1 RC2 and upwards
Author: CARST
Download this scenario
United Kingdom v1.0
Map Information
  • Geography

Approximately correct; Based off height map data from NASA; Placement of lighthouses bares no resemblance to real lighthouses; Major TV Masts are accurately placed

  • Towns / Cities

Populations are approx real 2001 populations / 125; To be included population must be greater than 10,000 in the real world (equivalent to 80 in the game); Towns / Cities have been included on the following basis

  • all cities (officially must be above 100,000)
  • all towns over 60,000
  • all other cities (under 100,000 but with a cathedral)
  • all county towns (towns that originally gave the county its name)
  • other towns of significance (usually geographically significant)

Populations are within 15% accuracy; Locations have been approximated using detailed terrain maps and relative positions; 197 towns in total

  • Industry

The following industries have been based off maps of centres of UK industry

  • Oil Rigs
  • Oil Refineries
  • Oil Wells
  • Coal Mines
  • Coal Power Stations
  • Steel Plants
  • Farms
  • Forests

More than 1 of the same type of industry per town has been enabled to allow more realistic placement; Banks are in all towns big enough (1200 population); Factories are clustered around the major urban areas, particularly in northern England; Iron ore mines are located in Cumbria and Cornwall as these appear to be the only parts of the UK with significant quantities of iron ore

  • General

Mainland Europe and Republic of / Northern Ireland are not yet populated with industries / towns; Some industry placement may need revising due to large distances; Cities become very large in later stages of game, may be better to start with real population / 250 (half current levels)

Difficulty: Easy
Setting: Temperate
Size: 2048x2048
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: High
Based on Real World: United Kingdom
OpenTTD version: 0.5.0
Author: JonScaife
Download this scenario
Get Your Ships!
Map Information

A nice scenario that will force you to use ships to get your goods to the factories, in start you will find it hard to make money since you can NEVER rail all the way from the extreme high productive raw-materials to the factories. The best way to start would be some passenger-lines and a small hidden forest+sawmill for little income.

Recommend NewGRFs

  • Container Freight & Habour (harbourw_456.grf) Download
  • Industrial Stations (jcindstaw.grf) Download
Difficulty: Hard
Setting: Temperate
Size: 512x128
Relief: Mixed
Quantity of Towns: Low
Quantity of Industries: Low
Based on Real World: No
OpenTTD version: 0.5.0
Author: ZxBiohazardZx
Download this scenario
Lakes
Another TTD map from the late 90s that is playable with any version of OpenTTD and TTDPatch and TTD itself, of course. The map has lots of little and medium sized lakes which might make it interesting for ship transport if you build some canals and locks. Most of the landscape is flat with a few hills. Only in the south eastern part of the map is high mountain range.
Difficulty: Normal
Setting: Temperate
Size: 256x256
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: High
Based on Real World: No
OpenTTD version: any
Author: Sleepie
Download this scenario
Karlsruhe
The map contains an area in the southwest of Germany, about 50km x 50km around the city of Karlsruhe. The northwest part of the map contains the flat valley of the rhine between Landau, Bruchsal and Baden-Baden in which farms dominate, between them there are the forests Hardtwald on the right side of the rhine and the Bienwald on the left side. The southeast part is dominated by the Black Forest, with its narrow valleys of the rivers Murg, Alb, Enz and Nagold and hills which reach heights of around 1000 meters. In the northeast there's the Kraichgau area which contains gentle hills and wide valleys.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: 66
Quantity of Industries: Normal
Based on Real World: Karlsruhe (Germany)
OpenTTD version: OTTv0.5.2
Author: Fry3k
Download this scenario
South part of Rheinland-Pfalz and Saarland
This map contains an area in the southwest of germany between Luxemburg in the northwest and the Black Forest in the south east. Most parts of the map are hilly to mountainous, the only large flat area is the rhine valley in the east. Most big citys are situated in valleys near rivers. If you want to build a good passenger network, perhaps even the real existing one in Rheinland-Pfalz, be sure to have many trains around the tracks, the cities are quite far away from each other due to the map size which covers an area of 250 km x 125 km.
Difficulty: Normal
Setting: Temperate
Size: 2048x1024
Relief: Mixed
Quantity of Towns: 137
Quantity of Industries: Normal
Based on Real World: southwest of Germany
OpenTTD version: OTTv0.5.2
Author: Fry3k
Download this scenario
Malaysia
A heightmap of Malaysia and neighbouring countries, along with industries and resources placed from real places.
Difficulty: Normal
Setting: Temperate
Size: 1024x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: High
Based on Real World: Malaysia, Singapore, Kalimantan
OpenTTD version: 0.5.2
Author: Leonard
Download this scenario
Basque Country
This map contains the coastline of the Atlantic Ocean in North Spain and South West France. The landscape is mostly hilly due to the Pyrenees and the mountain ranges in North Spain. The towns are placed where they should be, industries are places randomly.
Difficulty: Normal
Setting: Temperate
Size: 1024x512
Relief: Hilly
Quantity of Towns: 90
Quantity of Industries: Normal
Based on Real World: yes (France, Spain)
OpenTTD version: OTTv0.5.2
Author: Fry3k
Download this scenario
German Reunification
Imagine Germany was an island. This map is based on real heightmap data, and the cities are placed according to their real geographical co-ordinates. The relief on the map varies (south more mountainous, north more flat). Unfortunately, due to space constraints the following large cities are missing: Gelsenkirchen, Krefeld, Hagen, Herne, Mülheim, Solingen, Leverkusen, Neuss, Recklinghausen, Bottrop, and Remscheid. Except for those, all of the cities in Germany with more than 100,000 inhabitants are included, plus many more.

We added a mechanism to simulate the separation between West and East Germany until 1989. Water will come flowing in slowly, and the border (simulated by a wall of radio masts and lighthouses) will "open" around 1989. Yes, we know you can easily circumvent the inner German border (by lowering land near the coast to let the water flow in earlier). The game is more interesting if you don't.

We uploaded this scenario on 3rd Oct 2007, the 17th anniversary of German reunification.

Note: This scenario will not run in the latest stable release of OpenTTD. A nightly build of OpenTTD is required.

Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Low
Based on Real World: Germany
OpenTTD version: r10606
Author: CMG Lee and Timwi
Download this scenario
France
Map of France with most important cities. Industries are almost randomly placed.
Difficulty: Normal
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: France (Europe)
OpenTTD version: 0.5.2
Author: Mathieu Roy
Download this scenario
New Industries v2
A slightly hilly scenario built with the ECS set. A few lakes inland, this is best played with long vehicles, a train set (e.g. UK Renewal Train Set) and the plane set.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: High
Based on Real World: Not real world.
OpenTTD version: ChrisIN r11204
Author: Lukeno1
Download this scenario
Super Britania
The most challenging part of this map is the London area as there is not much free land left to build infrastructure on and you have to find a way over the water ;-)

Download this scenario together with all the other maps from the 0.4.8 release.

Difficulty: Normal
Setting: Temperate
Size: 256x256
Relief: Flat
Quantity of Towns: Normal (41)
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.4.5+
Author: George
[ Download this scenario]
Verdant Islands
The Verdant Islands Chaimber of Commerce has invited you to help expand their failing transportation infrastructure. Lots of source industries, distant and limited factories.
Difficulty: Normal
Setting: Temperate
Size: 256x256
Relief: Mountainous
Quantity of Towns: Normal
Quantity of Industries: High
Based on Real World: No
OpenTTD version: 0.6.0-beta2
Author: Tirdun
Download this scenario
CarstsMonsterScenario_v3
Map information
  • This is a true monster scenario based in a fantasy world. It is just more or less flat land, not much water, hundreds of towns and industries. It is very easy to play this scenario, it allows all kind of vehicles, also ships/tankers on the sides of the map.
  • In the beginning it was just an test map for the new size of 2048x2048 when 0.50(RC2) was released. But is fun if you only want to play a huge map with lot of cities and industries.
  • Cities have sizes up to 52000, but most of them are between 3000 and 20000 inhabitants.
  • NOTICE: 4 GRFs installed => DB Set v0.82 (XL), NewStations v0.42, PlaneSet and GermanTramSet. You should be able to play the scenario without these GRFs, but a message will show up that they are missing. Download all 4 of them: Download
  • NOTICE2: Scenario Download is a zip-file. You need to unzip it into your scnearios folder, it includes a version starting in 1920 and one starting in 1950.


Click on my name to see my other maps!

Difficulty: Easy
Setting: Temperate
Size: 2048x2048
Relief: Flat
Quantity of Towns: High
Quantity of Industries: High
Based on Real World: Fantasy world, flat land, big towns
OpenTTD version: 0.5.x and above
Author: CARST
Download this scenario
CarstsTrainingScenario_v3
Map information
  • Training scenario, size 256x256, six towns, some industries.
  • I used it to teach some friends how to play OpenTTD and they now love at as much as everyone here of us.
  • Simple scenario, towns in 4 corners and 2 in the middle of the map, perfect for laying down some train tracks, flying from one corner to the next one, connecting the first industries.
  • Map has some potential for PDA-versions of the game etc.
  • NOTICE: 4 GRFs installed => DB Set v0.82 (XL), NewStations v0.42, PlaneSet and GermanTramSet. You should be able to play the scenario without these GRFs, but a message will show up that they are missing. Download all 4 of them: Download
  • NOTICE2: Scenario Download is a zip-file. You need to unzip it into your scnearios folder.


Click on my name to see my other maps!

Difficulty: Easy
Setting: Temperate
Size: 256x256
Relief: Very Flat
Quantity of Towns: Low
Quantity of Industries: High
Based on Real World: fantasy training ground
OpenTTD version: 0.6.x and above
Author: CARST
Download this scenario
The Netherlands detailed
A very detailed map of The Netherlands as an island, counting 154 cities and villages. From Middelharnis, Echt and Brunsum, Terschelling Midsland, Goor and Oil Platform P12; it's all there. Enrich your topografical knowledge; signs mention names of rivers, canals and land parts. Build all the intercity and sprinter trains of the NS or transport all the Noordzee oil to the Rotterdam main port. Ideal for multi player games. Generated from a hight map.

NOTICE: Rivers NewGRF are required (or newLandscape v0.3).
NOTICE: To download the scenario, 'right-click' on the link and use 'save target as', then change the file type to 'any file'. Left-clicking produces a page of unincompreshensible rubbish.

Difficulty: Easy
Setting: Temperate
Size: 1024x1024
Relief: Very Flat
Quantity of Towns: Normal-High
Quantity of Industries: High
Based on Real World: Based on the Netherlands (de Grote Bosatlas, 1991)
OpenTTD version: Nightly r12374
Author: paultox
Download this scenario
Bergen
A scenario based on the area around Bergen, Norway. The basis for the heightmap are the maps at statkart.no
Difficulty: Easy
Setting: Temperate
Size: 2048x2048
Relief: Mixed
Quantity of Towns: No. of towns. High
Quantity of Industries: No. of industries. High
Based on Real World: Covers central regions of Hordaland county, Western Norway
OpenTTD version: 0.5.3
Author: phil liggett
Download this scenario
CarstsWorldScenario
Map Information
  • Based on geographic heightmap (by satelite data, but non-srtm).
  • Some hundred cities, all based manually, but nearly on their real places. Included are the 150 largest agglomerations of towns, all towns with more than 1 million inhabitants, in some countries even the towns over 500.000 inhabitants, all capitals, all capitals of US and canadian states/territories.
  • Countries included: Whole planet earth with all countries.
  • Cities have sizes from <100 to 37.000 inhabitants. All real world inhabitants of towns or regions (agglomerations of towns) are divided by 1000, so a town of 4 million inhabitants has 4000.
  • Starts in 1920 or 1950 (2 versions included in zip-file download)
  • A lot of industries, all planted manually, oil- and coal-industry based on real world data.
  • NOTICE: Scenario can only be played with extra-large-maps-patch by Bilbo. Download a complete compiled version of OpenTTD inclusive this and other patches (close&update airports) and GRFs here.
  • NOTICE2: 4 GRFs installed => DB Set v0.82 (XL), NewStations v0.42, PlaneSet and GermanTramSet. You should be able to play the scenario without these GRFs, but a message will show up that they are missing. Download all 4 of them: Download
  • NOTICE3: Scenario Download is a zip-file. You need to unzip it into your scnearios folder, it includes a version starting in 1920 and one starting in 1950.


Click on my name to see my other maps!

Difficulty: Normal
Setting: Temperate
Size: 8192x4096
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: World
OpenTTD version: 0.7.0 and up
Author: CARST
Download this scenario

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New Zealand_North Island
The North Island from Whangarei to the Nelson / Marlborough region of the top of the South Island. Hobbiton from the Lord of the Rings is the only imaginary town. There are very few power stations and only two oil refineries. In real life, the railway engineers had to construct the Raurimu rail spiral to limit too steep a grade - see http://www.nzhistory.net.nz/googlemap/2459
Difficulty: Normal
Setting: Temperate
Size: 2048x2048
Relief: Mixed
Quantity of Towns: Low
Quantity of Industries: Normal
Based on Real World: Yes
OpenTTD version: 0.6.1-RC1
Author: Sootynz
Download this scenario
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