Scenarios by Size 512x512

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Below is a list of scenarios you can freely download and play. For instructions on how to add your scenario to the list please see list of player-made scenarios. In addition, all scenario listings are maintained by the Scenarios Team.

[edit] Scenarios

UltimaV Britannia
The world of Britannia of Ultima V. 24 towns with all the industries are distributed in realistic geographical regions. Special effects include Lord British's Castle, flood plains along the Lost River, canals of Trinsic, assorted swamps, the tree-top city of Yew, the deserted Drylands and the precarious existence of New Magincia!

Note: There are no trains for the first 10 years to encourage road and sea transport. If you prefer trains, change the year to 1945 in the scenario editor (or cheat window).

Difficulty: Normal
Setting: Sub-Arctic
Size: 512x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.3
Author: CMG Lee
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Water and Mountains v1.0
The map is very hilly and has relatively few (and also small) towns and industries. I'll add some comments on recommend newgrfs soon.

Important Note: This scenario is only playable with nightly build version r8148 or newer, which can be downloaded here or with any 0.6.x version. The map cannot be played with any 0.5.x release of OpenTTD.

Difficulty: Normal
Setting: Temperate
Size: 512x512
Relief: Hilly
Quantity of Towns: Low
Quantity of Industries: Low
Based on Real World: No
OpenTTD version: Nightly r8148+
Author: Sleepie
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Florida v0.1
This is the first version of my florida may. Email comments and suggestions to carskick at gmail dot com
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Very Flat
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: Florida
OpenTTD version: 0.5.0
Author: James Kirk aka Carskick
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Iceland
A map of Iceland with orginal town names and landscape.
Difficulty: Normal
Setting: Sub-Arctic
Size: 512x512
Relief: Hilly
Quantity of Towns: Low
Quantity of Industries: Low
Based on Real World: Iceland
OpenTTD version: 0.5.0
Author: Knartz
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Kloof
A map at the highest height level divided by a big canyon with lots of medium-sized towns.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Normal
Based on Real World: No
OpenTTD version: 0.5.0+
Author: thebrightside
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Karlsruhe
The map contains an area in the southwest of Germany, about 50km x 50km around the city of Karlsruhe. The northwest part of the map contains the flat valley of the rhine between Landau, Bruchsal and Baden-Baden in which farms dominate, between them there are the forests Hardtwald on the right side of the rhine and the Bienwald on the left side. The southeast part is dominated by the Black Forest, with its narrow valleys of the rivers Murg, Alb, Enz and Nagold and hills which reach heights of around 1000 meters. In the northeast there's the Kraichgau area which contains gentle hills and wide valleys.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: 66
Quantity of Industries: Normal
Based on Real World: Karlsruhe (Germany)
OpenTTD version: OTTv0.5.2
Author: Fry3k
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German Reunification
Imagine Germany was an island. This map is based on real heightmap data, and the cities are placed according to their real geographical co-ordinates. The relief on the map varies (south more mountainous, north more flat). Unfortunately, due to space constraints the following large cities are missing: Gelsenkirchen, Krefeld, Hagen, Herne, Mülheim, Solingen, Leverkusen, Neuss, Recklinghausen, Bottrop, and Remscheid. Except for those, all of the cities in Germany with more than 100,000 inhabitants are included, plus many more.

We added a mechanism to simulate the separation between West and East Germany until 1989. Water will come flowing in slowly, and the border (simulated by a wall of radio masts and lighthouses) will "open" around 1989. Yes, we know you can easily circumvent the inner German border (by lowering land near the coast to let the water flow in earlier). The game is more interesting if you don't.

We uploaded this scenario on 3rd Oct 2007, the 17th anniversary of German reunification.

Note: This scenario will not run in the latest stable release of OpenTTD. A nightly build of OpenTTD is required.

Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: Low
Based on Real World: Germany
OpenTTD version: r10606
Author: CMG Lee and Timwi
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France
Map of France with most important cities. Industries are almost randomly placed.
Difficulty: Normal
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: Normal
Based on Real World: France (Europe)
OpenTTD version: 0.5.2
Author: Mathieu Roy
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New Industries v2
A slightly hilly scenario built with the ECS set. A few lakes inland, this is best played with long vehicles, a train set (e.g. UK Renewal Train Set) and the plane set.
Difficulty: Easy
Setting: Temperate
Size: 512x512
Relief: Mixed
Quantity of Towns: High
Quantity of Industries: High
Based on Real World: Not real world.
OpenTTD version: ChrisIN r11204
Author: Lukeno1
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The Barrens
Petro-Co has started a drilling effort and has joined with the Interior Ministry in requesting that any and all interested transport companies come to Mantidan to tap the riches in this large and inhospitable stretch of desert. Lots of other transport opportunities (high industries, low factories)
Difficulty: Normal
Setting: Sub-tropical
Size: 512x512
Relief: Mixed
Quantity of Towns: Normal
Quantity of Industries: High
Based on Real World: No
OpenTTD version: 0.6.0-beta2
Author: Tirdun
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