Talk:Economy
From OpenTTD
does
The inflation rate for costs is equal to the initial interest rate of the game, as determined by the game difficulty, and the cargo payment inflation is slightly below that (about 1 percent).
mean that a profitable route can become unprofitable in the later game? (inflation of running costs would be superior to inflation of revenues)
if so, it should be mentioned! —The preceding unsigned comment was added by 80.171.72.116 (talk • contribs).
- Someone would probably have to do calculations - it may be the kind of difference that means a route would become unprofitable in, say, the year 10000, which of course no-one cares about. —The preceding unsigned comment was added by 82.12.231.184 (talk • contribs).
[edit] 170 years of inflation
Does that really mean 170 years, regardless of when my game was started, or does it mean inflation stops in 2070? Squishycube 15:25, 4 January 2008 (CET)
