Waypoints

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Train drivers in OpenTTD are not always as intelligent as real-world ones, especially on very complicated networks. This leads them to get lost from time to time.

You can help combat this by using waypoints. These are 1x1-sized "destinations" that can be placed on a track and then included on a train's orders to indicate that a train should go here on the way to a station.

[edit] When to use waypoints

  • Routing trains through a certain track.
  • Make certain trains use a specific platform on a station.
  • Detouring trains to relieve heavy traffic routes.

Waypoints force the trains to go through a certain track, giving the player more control over their vehicles.

Lots of waypoints
Lots of waypoints

[edit] How to build and schedule waypoints

  1. Build your route.
  2. Choose the waypoints button from the rail construction toolbar.
  3. Click on a straight piece of track where you want to build the waypoint.

You can add a waypoint to a train's orders in the same way as any other destination (for example a station). Waypoints appear in orders prefixed with Go via Waypoint.

[edit] Newgrf waypoints

Waypoints allow for newgrf changing. Such available newgrf waypoints are Newstations, available from Michael Blunck at his website, and the UK Waypoints from Born_Acorn's website.

Like building normal waypoints, click on the waypoint icon, and you will be presented with a GUI. choose the style of waypoint you want, then click down on track as you would do normally.

Fig 2. - Lots of newgrf waypoints
Fig 2. - Lots of newgrf waypoints
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