Transparency Options allows the appearance of buildings and other types of objects to be toggled. The Transparency Options toolbar can be accessed either by selecting Transparency Options from the options menu (), or using + . All unlocked transparency options can be quickly toggled on/off by pressing . For each type of object setting the corresponding button in the toolbar or using + ( to ) will allow the player to see through it. The current appearance of a type of object can be locked against being toggled with by applying + on its option button. Objects can be set to invisible instead of transparent by clicking on the appropriate button in the second row, or by the hotkeys + + ( to ).
Transparency Options Toolbar
- The first row defines what map feature is affected, and if it is locked.
- The second row defines what map feature should be invisible or transparent when the first row is set.
For all of the above,+ to lock.
Locked Transparency Options
When locked transparency options are makred with an icon ( ), and are not affected by the key. Locked options can still be toggled by clicking on the button, or using +( to ). These may be unlocked using + on the appropriate buttons.
The appearance of objects that are set to invisible instead of transparent are toggled by the same Transparency Options described above. Objects can be set to be invisible by clicking on the appropriate second row button in the Transparency Options toolbar, or by the hotkeys+ + ( to ).
Other display options
- Town names displayed
- Station names displayed
- Waypoint names displayed
- Signs displayed
- Full animation
- Full detail