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OpenTTD 1.10.0 (2020-04-01)
OpenTTD 1.10.1 (2020-04-13)
OpenTTD 1.10.2 (2020-06-01)
OpenTTD 1.10.3 (2020-08-09)
OpenTTD 1.11.0 (2021-04-01)
OpenTTD 1.11.1 (2021-04-18)
OpenTTD 1.11.2 (2021-05-03)
OpenTTD 12.0 (2021-10-17)
OpenTTD 12.1 (2021-11-08)
OpenTTD 12.2 (2022-04-02)
OpenTTD 1.2.1 | en/Archive/OpenTTD/OpenTTD 1.2.2 | OpenTTD 1.2.3
This version was released on 2012-08-16.
You can download this release from openttd.org.
Contents |
Major new features
- Bugfixes
Changelog
1.2.2 (2012-08-16)
(None)
1.2.2-RC1 (2012-08-01)
- Fix: In some cases ships could be covered with land #5254 (r24449, r24439)
- Fix: Copy constructor and assignment operator cannot be implicit template specialisations #5255 (r24448)
- Fix: Make (non-refittable) vehicles with invalid default cargo unavailable #5256 (r24438)
- Fix: CFLAGS/CXXFLAGS ignored for helper binaries (r24432, r24429, r24427, r24365)
- Fix: [Windows] Unbreak NewGRF MD5 sum calculation. Macros and side effects do not mix, especially if there is some obscure '#define min' in a windows header that nobody thinks of #5231 (r24416)
- Fix: Disallow removing roadtypes from bridges when not dragging in bridge direction #5221 (r24414)
- Fix: Draw wires under low bridges if the bridge is transparent, not if the wire is transparent (r24403)
- Fix: Station properties 11 and 14 were combined incorrectly #5243 (r24402)
- Fix: [Windows] Changing resolution did not resize the window (r24394)
- Fix: Use the 'all vehicles' group for the autoreplace window from the vehicle list #5239 (r24392)
- Fix: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on #5233 (r24388)
- Fix: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked #5188 (r24384)
- Fix: Call Vehicle::IsStoppedInDepot only for the first vehicle in a chain (i.e. primary vehicle or free wagon) (r24382)
- Fix: Do not resize the object GUI when selecting objects. Rather clip the object name (r24379)
- Fix: ReInit could crash for windows with NWidgetMatrix widgets #5218 (r24378)
- Fix: [NewGRF] Extended action A1 did not work correctly #5227 (r24369, r24361)
- Fix: [NewGRF] Ship-specific 80+x variables were missing for unknown reason #5224 (r24360)
- Fix: When airport construction was denied due to noise, the error message named the wrong town (r24354)
- Fix: [NoAI] A TileIndex is not a station id, so do not use it as one #5215 (r24353)
- Fix: When highlighting the drop position for vehicles in depots, make space for all articulated parts (r24352)
- Fix: Short vehicles were not properly positioned at the cursor when dragging for RTL languages (r24351)
- Fix: EQUALSIZE widget containers within EQUALSIZE containers were initialised with wrong sizes (r24346)
- Fix: The cursor in the company password window was not blinking due to wrong magic constants (r24335)
- Fix: [NewGRF] Change the length of 8/8 roadvehicles in vehicle lists to 32 pixels; this is in fact the correct length as can be seen in corners for short articulated parts following each other #2553 (r24332)
- Fix: [NewGRF] Group vehicles in the purchase list properly by source GRF, but also consider engine GRFID overrides #4254 (r24330, r24321)
- Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row (r24315)
- Fix: Editing NewGRF parameters using the query window showed wrong values, if there was no direct relation between parameter index and parameter register (r24314)
- Fix: Center object previews in 1- and 2-view selectors based on the 4-view selector layout #5057 (r24299)
- Fix: Increase the left and right margins of the text in the yes/no query window (r24293)
- Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table (r24273)
- Fix: [NewGRF] Load cargo- and railtype-translation during both reservation and activation stage. That way they can be selected using Action7 depending on present cargo- or railtypes (r24272)
- Fix: Use the same colour scheme for the script selection window as in other comparable windows (r24268)
- Fix: Make the oilrig-vehicle list accessible to spectators and colour its caption neutrally grey #5126 (r24260)