- en
- fr
This is a compilation of features that were introduced in trunk after the 0.7 branch. (Note: 0.7 was branched off in r15734, For all versions Features look here)
Major Features are features that have a noticable influence on gameplay if used. Smaller new features are listed under Minor Features.
Major Features
- make all windows more flexible (ongoing work)
- IPv6 support (r16000):
- allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station (r16037)
- bigger maps (till 4096x4096 fields) (1.4)
- introduce sound sets, similar to base graphic sets, to allow for a Sound Effects Replacement (r17139)
- in-game found Towns possibility (r18283)
Minor Features
- allow train vehicles to be shorten to 1/8 length, even if not at the end of the train (r15793)
- allow filtering of vehicle purchase lists by cargo (r16042)
- allow sorting stations by the lowest cargo rating instead of only by the highest cargo rating (r16045)
- make the first 4 rail building tools behave more like autorail (r16095)
- give the town generator a slight tendency to build towns near water by not discarding watery random tiles but by searching for near land (r16147)
- improve conditions for awarding Subsidy, and don't bind them to the station they are awarded in (r17113)
- allow sorting vehicles by timetable delay (r17182)
- slighty better behaviour for planes at airport (r17338)
- allow building rail stations over existing rail (r17460)
- console command for reconnecting to the last joined server (r17466)
- more flexible prices via NewGRF (r18200s)