Help for the diff_custom Line for Dedicated servers
[gameopt] diff_custom = 2,2,1,3,300,2,0,2,0,1,2,0,1,0,0,0,0,0
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Please note that you could use the helper script at http://openttdserver.de/diff_custom/
- If that is not online annymore you can view the sources here
- There is a mirror here: http://www.jdsoft.eu/diff.php
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Another script (diff_custom maker) is available at http://ottd.gidderikke.no/diff_custom
- The sources is available at http://ottd.gidderikke.no/diff_custom_maker.phps (wich is directly linked to the page itself)
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Above scripts are deprecated and the last one is replaced by "difficulty maker" which is available at http://ottd.gidderikke.no/diff_settings
- The sources is available at http://ottd.gidderikke.no/difficulty_maker.phps (wich is directly linked to the page itself)
1. Maximum no. of competitors (AI) 0-7 Player(AI) 2. Competitor start time 0 -> now 1 -> after 3 months 2 -> after 6 months 3 -> after 9 months 3. No. of towns 0 -> very low 1 -> low 2 -> normal 3 -> high 4. No. of industries 0 -> non 1 -> low 2 -> normal 3 -> high 5. Maximum initial loan 500=500k £ (1Mil $) 450=450k £ (900k $) 400=400k £ (800k $) 350=350k £ (700k $) 300=300k £ (600k $) 250=250k £ (500k $) 200=200k £ (400k $) 6. Initial interest rate 2 = 2% 3 = 3% etc. 7. Vehicle running costs 0 -> low 1 -> medium 2 -> high 8. Construction speed of competitors 0 -> very low 1 -> low 2 -> medium 3 -> fast 9. Intelligence of competitors 0 -> low 1 -> medium 2 -> high 10. Vehicle breakdowns 0 -> none 1 -> lower 2 -> normal 11. Subsidy multiplier 0 -> 1.5 x 1 -> 2.0 x 2 -> 3.0 x 3 -> 4.0 x 12. Cost of construction 0 -> low 1 -> medium 2 -> high 13. Terrain type 0 -> very low 1 -> normal 2 -> high 3 -> mountainous 14. Quantity of sea/lakes 0 -> very low 1 -> low 2 -> medium 3 -> high 15. Economy 0 -> Steady 1 -> Fluctuating 16. Train reversing 0 -> At end of line, and at stations 1 -> At end of line only 17. Disasters 0 -> off 1 -> on 18. City council's attitude towards area restructuring 0 -> Permissive 1 -> Tolerant 2 -> Hostile