Message settings
Historic content
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The place for configuring message options has been integrated into the Interface in OpenTTD 1.3.0 or newer.

This is where you change which News messages to display and how to display them.

You can open the message settings dialog by pressing the NewsNews button in the Game interface.

In OpenTTD 1.3.0, these settings were moved to Interface.

Fig 1. - Message options window

Feature availability


Message types

All message types are listed below. For each type, you can set how to display it:

Arrival of first vehicle at player's station

E.g. "First train arrives at..." for player's stations

Arrival of first vehicle at competitors's station

E.g. "First train arrives at..." for competitors's stations


Information about accidents (e.g. aircraft crashes, train collision, etc) and disasters (e.g. UFO landings)

Company information

New companies being founded, companies being taken over or declared bankrupt.

Economy changes

Information about production increase/decrease for industries.

Advice/information on player's vehicles

Information about player's vehicles (e.g. "Train 1 has too few orders in the schedule").

New vehicles

Notifications about new vehicles being available.

Changes to cargo acceptance

Sometimes conditions around a station change, causing it to accept new cargo or to stop accepting cargo. This is most likely to happen with Passenger, Mail and Goods stations, due to towns being reconstructed.


Whenever a new subsidy is available or an existing subsidy is withdrawn you'll be notified.

Setting for all messagetypes

Switches same setting to all message types (off/summary/full).

Play sound for summarized newsmessages

This option causes a 'telegraph' sound to play whenever a summarized message is received.