This is where you change which News messages to display and how to display them.
You can open the message settings dialog by pressing the News button in the Game interface.
In OpenTTD 1.3.0, these settings were moved to Interface.
All message types are listed below. For each type, you can set how to display it:
- 'Off' means do not display this type of message,
- 'Summary' means the message will scroll in the bottom status bar, and
- 'Full' means a news window will pop up.
Arrival of first vehicle at player's station
E.g. "First train arrives at..." for player's stations
Arrival of first vehicle at competitors's station
E.g. "First train arrives at..." for competitors's stations
Information about accidents (e.g. aircraft crashes, train collision, etc) and disasters (e.g. UFO landings)
New companies being founded, companies being taken over or declared bankrupt.
Information about production increase/decrease for industries.
Advice/information on player's vehicles
Information about player's vehicles (e.g. "Train 1 has too few orders in the schedule").
Notifications about new vehicles being available.
Changes to cargo acceptance
Sometimes conditions around a station change, causing it to accept new cargo or to stop accepting cargo. This is most likely to happen with Passenger, Mail and Goods stations, due to towns being reconstructed.
Whenever a new subsidy is available or an existing subsidy is withdrawn you'll be notified.
Setting for all messagetypes
Switches same setting to all message types (off/summary/full).
Play sound for summarized newsmessages
This option causes a 'telegraph' sound to play whenever a summarized message is received.