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Setting have been substantially re-organised since this last had a major update
Advanced Settings window: Interface section
The Interface section allows you to set various options related to the game's interface. The purpose of the available settings is explained below. For each setting, the respective variable from the config file is listed with its possible values.
Display options
Use the [long] date format for savegame names
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Allows you to choose between three types of date notation for the name of savegames.
Possible Settings: long (31st Dec 2008), short (31-12-2008) or iso (2008-12-31)
In Openttd.cfg config file: ([gui] date_format_in_default_names = <long|short|iso>)
Show town population in the town name label
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Display the population of a town inside the same label as the name of a town. With this option on you don't have to open a town's window to see how big it is.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] population_in_label = <true|false>)
Show a measurement tooltip when using various build-tools
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Show a tooltip which indicates length, area and/or height when using various build-tools.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] measure_tooltip = <true|false>)
Use loading indicators
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This function will display Loading indicators above vehicles, which displays the amount of cargo in a vehicle when loading/unloading in percents.
Possible Settings: Off, Own company or All companies
In Openttd.cfg config file: ([gui] loading_indicators = <0-2>)
Show company liveries
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Set whether or not to show vehicle-type specific livery colours, which can be set through the Company > Colour Scheme dialog.
Possible Settings: Off, Own company or All companies
In Openttd.cfg config file: ([gui] liveries = <0-2>)
Show reserved tracks
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When enabled, tracks that are reserved by trains are made visible. Useful for debugging your path signalled intersections.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] show_track_reservation = <true|false>)
Group expenses in company finance window
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Groups income and expenses in the finance window instead of having just one list with both mixed together.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] expenses_layout = <true|false>)
Land colour used at the smallmap
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Sets the main colour of the minimap to green, dark green or violet.
Possible Settings: Green, Dark green or Violet
In Openttd.cfg config file: ([gui] smallmap_land_colour = <0-2>)
Zoom level boundaries
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Maximum zoom level and minimum zoom level allow you to set the most zoomed-out and most zoomed-in state which the mouse wheel will allow to zoom-in or zoom-out.
The intention is to not need to load all (big) sprites for a certain zoom-in level or not run into a lag on evolved games by preventing to accidentially zoom-out more than usually intended.
Maximum zoom-inPossible Settings:4x, 2x, normal
In Openttd.cfg config file: [gui] zoom_min = <0-2> (0=4x, 1=2x, 2=normal)
Possible Settings: 2x, 4x, 8x
In Openttd.cfg config file: [gui] zoom_max = <3-5> (3=2x, 4=4x, 5=8x)
Graph line thickness
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Defines the widths of lines in graphs like the payment graph, company chart etc.
Possible Settings:1 - 5
In Openttd.cfg config file: [gui] graph_line_thickness = <1-5>
Interaction
Window snap radius
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Radius in pixels in which a window being dragged will automatically snap to the edge of another window or the edge of the screen.
Possible Settings: disabled or 1 to 32px
In Openttd.cfg config file: ([gui] window_snap_radius = <num_val>)
Maximum number of non-sticky windows
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Sets the amount of windows that can be open at any point in time, not counting sticky windows. If more windows are opened than the limit set here, the oldest windows will be closed automatically.
Possible Settings: disabled or 5 to 255
In Openttd.cfg config file: ([gui] window_soft_limit = <num_val>)
Link landscape toolbar to rail/road/water/airport toolbars
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When clicking on one of Rail Construction, Road Construction, Dock Construction or Airport Construction buttons on the Menu Bar the Landscaping toolbar will be opened along with the relevant construction toolbar. When you close an open construction toolbar, the open landscape toolbar will close with it.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] link_terraform_toolbar = <true|false>)
Prefer team chat with <ENTER>
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With this option enabled, chat messages will only be sent to team members instead of all players, when pressing the Enter key.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] prefer_teamchat = <true|false>)
Pan window when mouse is at the edge
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When the mouse is at the edge of the window the view will scroll.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] autoscroll = <true|false>)
Reverse scroll direction
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When right clicking, the view will scroll in the opposite direction.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] reverse_scroll = <true|false>)
Smooth viewport scrolling
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With this option enabled, the viewport scrolls smoothly to center the view when clicking on a news item or the 'Location' button in various windows, instead of 'jumping' to the location.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] smooth_scroll = <true|false>)
Left-click scrolling
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With this option enabled, you can use the left mouse button as a 'hand tool' to click-and-drag the map across the screen. This option does not replace the old rightclick-and-drag behaviour (still enabled).
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] left_mouse_btn_scrolling = <true|false>)
Function of scrollwheel
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Set whether to use the mouse's scroll wheel for zooming, scrolling the map or disabling it.
Possible Settings: Zoom map, Scroll map or Off
In Openttd.cfg config file: ([gui] scrollwheel_scrolling = <0-2>)
Map scrollwheel speed
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Sets the sensitivity of the scrollwheel.
Possible Settings: 1 to 15
In Openttd.cfg config file: ([gui] scrollwheel_multiplier = <num_val>)
Sound Effects
News and Messages
Show finances window at the end of the year
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Whether or not the finances window is shown at the end of the year.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] show_finances = <true|false>)
Duration of error message
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Amount of seconds error messages are shown for.
Possible Settings: 0 to 20
In Openttd.cfg config file: ([gui] errmsg_duration = <num_val>)
Show tooltips
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Possible Settings: Right click or Hover for 1 second to 5 seconds
In Openttd.cfg config file: ([gui] hover_delay = <num_val>)
Position of the main toolbar
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Location of the toolbar containing all construction tools.
Possible Settings: Left, Centre or Right
In Openttd.cfg config file: ([gui] toolbar_pos = <0-2>)
Position of statusbar
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Possible Settings: Left, Centre or Right
In Openttd.cfg config file: ([gui] statusbar_pos = <0-2>)
Automatically pause when starting a new game
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Enabling this option will automatically set the game in pause mode when starting a new game.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] pause_on_newgame = <true|false>)
Use the advanced vehicle list
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The Advanced vehicle list allows to place vehicles in groups and perform certain actions on groups, such as replace vehicles and sending to depot.
Possible Settings: Off, Own company or All companies
In Openttd.cfg config file: ([gui] advanced_vehicle_list = <0-2>)
Show timetable in ticks rather than days
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Increases the precision of the timetable feature, where one day equals about 74 game ticks.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] timetable_in_ticks = <true|false>)
Show arrival and departure in timetables
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Enable/disable the column of arrivals and departures in timetable window.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] timetable_arrival_departure = <true|false>)
Quick creation of vehicle orders
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With this enabled, the 'Go To' function of the vehicle order window will stay active after clicking on a station. This allows you to rapidly click more stations without having to click the 'Go To' button between each station.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] quick_goto = <true|false>)
Default rail type (after new game/game load)
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Set what rail type to use as default.
Possible Settings: First available, Last available or Most used
In Openttd.cfg config file: ([gui] default_rail_type = <num_val>)
Disable infrastructure building when no suitable vehicles are available
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Makes it possible to use a certain building tool even when no vehicles are available for that type of infrastructure.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] always_build_infrastructure = <true|false>)
Keep building tools active after usage
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Keeps for instance the bus station construction window open after placing a new bus station. This allows you to rapidly place multiple bus stations without having to click the Build bus station button first.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] persistent_buildingtools = <true|false>)
Coloured news appears in
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The year in which coloured newspapers appear. This option has been moved from Economy section in 0.7.0.
Possible Settings: 0 to 5,000,000
In Openttd.cfg config file: ([gui] colored_news_year = <year>)
In previous versions
Historic content
This page or section contains content that is no longer relevant for the current version of OpenTTD. Please keep it intact because it shows some of the history of this wiki as documentation.
Display options
Show vehicle speed in status bar
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Whether or not the vehicle speed is shown in the vehicle window status bar, where you can stop or start the vehicle.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] vehicle_speed = <true|false>)
Always show long date in the status bar
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Shows the full date at the bottom of the screen all the time rather than just in pause mode.
Possible Settings: On or Off
In Openttd.cfg config file: ([gui] status_long_date = <true|false>)
See also
- For 0.3.0 to 0.6.3 - See Configuring patches.
- For 0.2.0 and 0.2.1 - See Configuring patches in 0.2.0.