Islands
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Transport passengers, mail, maize, copper ore, water, diamonds and oil on a small, hilly map with lots of water. Included by default in OpenTTD 0.4.5 and later versions.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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128x128
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Relief:
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Hilly
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.4.5+
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Author:
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Zimri
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Download this scenario
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Snowy Highlands v0.5
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The map has rough snowy mountains and deep valleys. So it should be a bit more challenging to build the infrastructure ;-) There are about 200 towns on the map, which is not that much compared to the map size. All towns are relativly small and towns above the snowline needs monthly food-service to grow. Towns and industries are not too close together. So at least in the early years some pre-planning is necessary to start an successful transport empire.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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2048x2048
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Relief:
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Hilly
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.5.0 RC 5 or newer
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Author:
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Sleepie
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Download this scenario
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The Isles v1.1
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A sub-tropical scenario with many different-sized islands.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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1024x1024
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Relief:
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Flat
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.4.8+
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Author:
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thebrightside
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Download this scenario
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Tropical River
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The map is 1024x128 and features a long (though very wide) snaking river passing through a desert areas with farms and tropical greenery at each end. Hopefully you will find this quite a challenge. Play without long bridges for the full effect!
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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1024x128
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Relief:
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Very Flat
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.4.8+
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Author:
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Viole Falushe
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Download this scenario
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Florida v0.1
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This is the first version of my Florida map. Email comments and suggestions to carskick at gmail dot com
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Very Flat
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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Florida
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OpenTTD version:
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0.5.0
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Author:
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James Kirk aka Carskick
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Download this scenario
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Kloof
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A map at the highest height level divided by a big canyon with lots of medium-sized towns.
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.5.0+
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Author:
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thebrightside
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Download this scenario
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Land of Floods v0.5
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This can be a fun map and can also pretty much suck with the "wrong" players. The whole map is at sea-level and the only thing holding the water out are the dams. If you accidentally brake the dam you better quickly seal it back or the whole section will flood.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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256x256
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Relief:
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Very Flat
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.5.0+
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Author:
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Ominus
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Download this scenario
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A Mars Odyssey v0.5
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All the production industries are around the four bigger cities so transporting the goods won't be much of a problem, but getting the materials to the factories might be a bit challenging.
Required NewGRF:
This scenario can only be played with the following NewGRF files:
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Toyland to Mars Conversion (Toyland2MarsW.grf) Download
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Container Freight & Habour (harbourw_456.grf) Download
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Difficulty:
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Easy
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Setting:
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Special (Mars)
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Size:
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256x256
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Relief:
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Flat
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.5.0+
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Author:
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Ominus
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Download this scenario
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Denmark
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A sought to be realistic scenario of Denmark. From Heightmap, and with 129 towns. Mail suggestions to krasmussen at gmail spot com.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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1024x1024
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Relief:
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Flat
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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Denmark
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OpenTTD version:
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0.5.1-RC2
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Author:
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Kristian Rasmussen
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Download this scenario
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Alexander to Karthoum
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A map based on a Heightmap for the Nile (from the delta to Karthoum, so Alexander to Karthoum). Cities have real names (english). Location, industry and size are relative.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x2048
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Relief:
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Flat
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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The Nile from the delta to Khartoum
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OpenTTD version:
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0.5.0+
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Author:
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thebrightside
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Download this scenario
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Climb up the Mountains
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This is one of the maps that are quite old. It was made in the late 90s with TTD. So it could be played with any version of OpenTTD and TTDPatch and even with TTD. The map is divided in two main parts. The south western area is somewhat flat where on the other side the north eastern part has very high mountains.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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256x256
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Relief:
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Mixed
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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any
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Author:
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Sleepie
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Download this scenario
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(Don't) Hurt Your Eyes ;-)
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Yeah, a toyland map and a quite old one too, because this is another map that was made with TTD in the late 90s. You can play it with any version of OpenTTD and TTDPatch or even TTD, if you want. The map is almost flat with a few little hills and medium sized towns.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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256x256
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Relief:
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Flat
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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any
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Author:
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Sleepie
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Download this scenario
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Desert tracking
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A long island, with very few cities, and quite rough terrain. There is only one factory and one Food Processing Plant, so it is a good place to practice building networks. All the towns have wacky names. The sandy areas are where probably your main line will roughly be.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x256
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Relief:
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Mixed
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Quantity of Towns:
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Low (11)
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Quantity of Industries:
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Normal
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Based on Real World:
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Thankfully not.
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OpenTTD version:
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r10026
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Author:
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Deep Blue
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Download this scenario
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Super Britania
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The most challenging part of this map is the London area as there is not much free land left to build infrastructure on and you have to find a way over the water ;-)
Download this scenario together with all the other maps from the 0.4.8 release.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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256x256
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Relief:
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Flat
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Quantity of Towns:
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Normal (41)
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.4.5+
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Author:
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George
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[ Download this scenario]
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Toy Train
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Due to it's difficult terrain a not so easy toyland map. If you want a little challenge - try it out.
Download this scenario together with all the other maps from the 0.4.8 release.
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Difficulty:
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Hard
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Setting:
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Climates
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Size:
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256x256
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Relief:
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Mountainous
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Quantity of Towns:
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Low (28)
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.4.5+
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Author:
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Purno
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[ Download this scenario]
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Malta
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This is a scenario of Malta, Gozo and Comino based on SRTM-3 Data.
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x1024
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Relief:
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Hilly
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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Malta
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OpenTTD version:
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0.6.0-beta3
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Author:
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Daisayah
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Download this scenario
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CarstsWorldScenario
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Map Information
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Based on geographic heightmap (by satelite data, but non-srtm).
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Some hundred cities, all based manually, but nearly on their real places. Included are the 150 largest agglomerations of towns, all towns with more than 1 million inhabitants, in some countries even the towns over 500.000 inhabitants, all capitals, all capitals of US and canadian states/territories.
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Countries included: Whole planet earth with all countries.
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Cities have sizes from <100 to 37.000 inhabitants. All real world inhabitants of towns or regions (agglomerations of towns) are divided by 1000, so a town of 4 million inhabitants has 4000.
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Starts in 1920 or 1950 (2 versions included in zip-file download)
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A lot of industries, all planted manually, oil- and coal-industry based on real world data.
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NOTICE: Scenario can only be played with extra-large-maps-patch by Bilbo. Download a complete compiled version of OpenTTD inclusive this and other patches (close&update airports) and GRFs here.
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NOTICE2: 4 GRFs installed => DB Set v0.82 (XL), NewStations v0.42, PlaneSet and GermanTramSet. You should be able to play the scenario without these GRFs, but a message will show up that they are missing. Download all 4 of them: Download
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NOTICE3: Scenario Download is a zip-file. You need to unzip it into your scnearios folder, it includes a version starting in 1920 and one starting in 1950.
Click on my name to see my other maps!
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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8192x4096
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Relief:
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Mixed
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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World
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OpenTTD version:
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0.7.0 and up
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Author:
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CARST
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Download this scenario
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Cuba
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The scenario is based on a heightmap of Cuba from SRTM data. All the rivers are hand-placed with the help of maps. Cuba is a communist country, where no private transport companies exist. Given the chance,what kind of network would you build on this tropical island?
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All cities and towns have their original spanish names. Their size is 1/500th of the original.
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The industries are placed in the balance of real-life economies and game-play.
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While the scenario is Sub-Tropical, there aren't any deserts; Cuba is a tropical island filled with jungles.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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1024x512
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Relief:
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Mixed
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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Cuba
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OpenTTD version:
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0.6.0
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Author:
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Matias
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Download this scenario
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Whistler
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Small, fun and easy map. Can you transport everything? Starts at 1.1.2008.
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Difficulty:
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Easy
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Setting:
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Sub-arctic
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Size:
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256x256
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Relief:
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Mixed
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.6.3
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Author:
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Priski
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Download this scenario
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Flevoland
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Flevoland is a province of the Netherlands and one of the famous polders. The dikes prevent the towns and cities from flooding. Accidentally removing a part of the dike, will really get things under water. The scenario starts at 1984, year of founding the town Zeewolde. (Youngest town of the Netherlands)
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Very Flat
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Quantity of Towns:
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Low
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Quantity of Industries:
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Normal
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Based on Real World:
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Flevoland, The Netherlands
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OpenTTD version:
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0.6.3
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Author:
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PSVSupporter
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Download this scenario
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Elephant
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This scenario is based on a picture of an elephant.
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Difficulty:
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Medium
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Hilly
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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It's an Elephant
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OpenTTD version:
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0.6.3
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Author:
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PSVSupporter
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Download this scenario
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South West France
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This scenario is a realistic reproduction of the "Great South-West" of France, from La Rochelle to Montpellier and from Clermont-Ferrand to Biarritz. This map also includes Andorra and the Spanish side of the Pyrenees mountains. See this link for a full description. No GRF required.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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Yes
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OpenTTD version:
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0.7.0
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Author:
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Piccolo
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Download this scenario
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Colorado
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A scenario representing the US state of Colorado.
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Difficulty:
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Hard
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Setting:
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Climates
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Size:
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1024x1024
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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Colorado
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OpenTTD version:
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1.10.0
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Author:
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DonaldDuck
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Download this scenario
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