Water and Mountains v1.0
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The map is very hilly and has relatively few (and also small) towns and industries. I'll add some comments on recommend newgrfs soon.
Important Note: This scenario is only playable with nightly build version r8148 or newer, which can be downloaded here or with any 0.6.x version. The map cannot be played with any 0.5.x release of OpenTTD.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Hilly
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Quantity of Towns:
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Low
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Quantity of Industries:
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Low
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Based on Real World:
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No
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OpenTTD version:
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Nightly r8148+
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Author:
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Sleepie
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Download this scenario
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Florida v0.1
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This is the first version of my Florida map. Email comments and suggestions to carskick at gmail dot com
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Very Flat
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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Florida
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OpenTTD version:
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0.5.0
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Author:
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James Kirk aka Carskick
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Download this scenario
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Iceland
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A map of Iceland with original town names and landscape.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Hilly
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Quantity of Towns:
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Low
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Quantity of Industries:
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Low
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Based on Real World:
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Iceland
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OpenTTD version:
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0.5.0
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Author:
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Knartz
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Download this scenario
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Kloof
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A map at the highest height level divided by a big canyon with lots of medium-sized towns.
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.5.0+
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Author:
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thebrightside
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Download this scenario
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German Reunification
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Imagine Germany was an island. This map is based on real heightmap data, and the cities are placed according to their real geographical co-ordinates. The relief on the map varies (south more mountainous, north more flat). Unfortunately, due to space constraints the following large cities are missing: Gelsenkirchen, Krefeld, Hagen, Herne, Mülheim, Solingen, Leverkusen, Neuss, Recklinghausen, Bottrop, and Remscheid. Except for those, all of the cities in Germany with more than 100,000 inhabitants are included, plus many more.
We added a mechanism to simulate the separation between West and East Germany until 1989. Water will come flowing in slowly, and the border (simulated by a wall of radio masts and lighthouses) will "open" around 1989. Yes, we know you can easily circumvent the inner German border (by lowering land near the coast to let the water flow in earlier). The game is more interesting if you don't.
We uploaded this scenario on 3rd Oct 2007, the 17th anniversary of German reunification.
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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Low
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Based on Real World:
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Germany
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OpenTTD version:
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r10606
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Author:
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CMG Lee and Timwi
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Download this scenario
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New Industries v2
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A slightly hilly scenario built with the ECS set. A few lakes inland, this is best played with long vehicles, a train set (e.g. UK Renewal Train Set) and the plane set.
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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High
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Based on Real World:
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Not real world.
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OpenTTD version:
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ChrisIN r11204
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Author:
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Lukeno1
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Download this scenario
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The Barrens
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Petro-Co has started a drilling effort and has joined with the Interior Ministry in requesting that any and all interested transport companies come to Mantidan to tap the riches in this large and inhospitable stretch of desert. Lots of other transport opportunities (high industries, low factories)
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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Normal
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Quantity of Industries:
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High
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Based on Real World:
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No
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OpenTTD version:
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0.6.0-beta2
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Author:
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Tirdun
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Download this scenario
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Flevoland
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Flevoland is a province of the Netherlands and one of the famous polders. The dikes prevent the towns and cities from flooding. Accidentally removing a part of the dike, will really get things under water. The scenario starts at 1984, year of founding the town Zeewolde. (Youngest town of the Netherlands)
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Difficulty:
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Easy
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Very Flat
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Quantity of Towns:
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Low
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Quantity of Industries:
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Normal
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Based on Real World:
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Flevoland, The Netherlands
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OpenTTD version:
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0.6.3
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Author:
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PSVSupporter
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Download this scenario
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Elephant
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This scenario is based on a picture of an elephant.
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Difficulty:
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Medium
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Hilly
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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It's an Elephant
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OpenTTD version:
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0.6.3
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Author:
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PSVSupporter
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Download this scenario
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South West France
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This scenario is a realistic reproduction of the "Great South-West" of France, from La Rochelle to Montpellier and from Clermont-Ferrand to Biarritz. This map also includes Andorra and the Spanish side of the Pyrenees mountains. See this link for a full description. No GRF required.
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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High
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Quantity of Industries:
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Normal
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Based on Real World:
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Yes
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OpenTTD version:
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0.7.0
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Author:
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Piccolo
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Download this scenario
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UltimaV Britannia
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The world of Britannia of Ultima V. 24 towns with all the industries are distributed in realistic geographical regions. Special effects include Lord British's Castle, flood plains along the Lost River, canals of Trinsic, assorted swamps, the tree-top city of Yew, the deserted Drylands and the precarious existence of New Magincia!
Note: There are no trains for the first 10 years to encourage road and sea transport. If you prefer trains, change the year to 1945 in the scenario editor (or cheat window).
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Difficulty:
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Normal
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Setting:
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Climates
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Size:
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512x512
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Relief:
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Mixed
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Quantity of Towns:
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Normal
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Quantity of Industries:
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Normal
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Based on Real World:
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No
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OpenTTD version:
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0.5.3
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Author:
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CMG Lee
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Download this scenario
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Page:en/Stuttgart
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Page:en/France
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