Realistic acceleration

Train acceleration model configuration: Realistic or Original

The realistic acceleration for trains setting turns on a simple physics-based acceleration model. Depending on the weight of the train, the power of the engine and the gradient of the slope it's going up or down, the acceleration is changed. This is more realistic than the original TTD's interpretation, but it's not perfect.

This patch can be (de-)activated in Advanced Settings/Vehicles.


For building railway tracks this has the following consequences:

The speedlimits are multiplied by a factor of 1.5 for monorails and 2 for maglevs.


When using realistic acceleration, it is actually quite interesting and a lot of fun to build speed-optimized tracks, stations and crossings.

See also