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OpenTTD 0.1.1 (2004-03-14)
OpenTTD 0.1.2 (2004-03-15)
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OpenTTD 1.3.0 (2013-04-01)
OpenTTD 1.3.1 (2013-05-31)
OpenTTD 1.3.2 (2013-07-27)
OpenTTD 1.3.3 (2013-11-29)
OpenTTD 1.4.0 (2014-04-01)
OpenTTD 1.4.1 (2014-06-02)
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OpenTTD 1.5.3 (2015-12-03)
OpenTTD 1.6.0 (2016-04-01)
OpenTTD 1.6.1 (2016-07-01)
OpenTTD 1.7.0 (2017-04-01)
OpenTTD 1.7.1 (2017-06-13)
OpenTTD 1.7.2 (2017-12-24)
OpenTTD 1.8.0 (2018-04-01)
OpenTTD 1.9.0 (2019-04-01)
OpenTTD 1.9.1 (2019-04-08)
OpenTTD 1.9.2 (2019-07-07)
OpenTTD 1.9.3 (2019-09-16)
OpenTTD 1.10.0 (2020-04-01)
OpenTTD 1.10.1 (2020-04-13)
OpenTTD 1.10.2 (2020-06-01)
OpenTTD 1.10.3 (2020-08-09)
OpenTTD 1.11.0 (2021-04-01)
OpenTTD 1.11.1 (2021-04-18)
OpenTTD 1.11.2 (2021-05-03)
OpenTTD 12.0 (2021-10-17)
OpenTTD 12.1 (2021-11-08)
OpenTTD 12.2 (2022-04-02)
OpenTTD 1.3.1 | en/Archive/OpenTTD/OpenTTD 1.3.2 | OpenTTD 1.3.3
This version was released on 2013-07-27.
You can download this release from openttd.org.
Contents |
Major new features
- Proper support for Brahmic scripts (e.g. Tamil and Thai)
- Removed undocumented features
Changelog
1.3.2 (2013-07-27)
(none)
1.3.2-RC2 (2013-07-13)
- Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command #5643 (r25598, r25588, r25587)
- Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect #5635 (r25597)
- Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game #5644 (r25592)
- Fix: [Admin] Ensure that sent and received length of json strings are the same #5646 (r25590, r25589)
- Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full #5320 (r25585)
- Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it isn't filled in #5638 (r25579, r25577)
- Fix: Layouter caused significant slowdown with text heavy windows, cache it to make it manageable (r25574, r25570, r25569, r25567, r25564)
- Fix: Make content list appear faster (r25573)
- Fix: Non-ICU layouter started new lines with the space which triggered the linebreak (r25568)
- Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state #5633 (r25562)
- Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references #5568 (r25558)
- Fix: One could build bridges over owned land of another company #5524 (r25557)
- Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger #5632 (r25555)
- Fix: Provide a warning when no vehicles are available, and tell what to do in that case #5530 (r25553)
- Fix: Possible reading of uninitialised memory due to undefined execution order (r25551)
- Fix: [Windows] Race condition between two drawing threads could crash OpenTTD #5571 (r25550)
- Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly #5626 (r25547)
- Fix: Small memory leaks (r25546)
- Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent #5625 (r25544)
1.3.2-RC1 (2013-06-30)
- Remove: SETX(Y) does not work at all with other than default fonts, so get rid of it (r25454)
- Fix: strndup should not examine strings beyond its upper limit #5621 (r25527)
- Fix: Proper support for Brahmic scripts (e.g. Tamil and Thai) #5481 (r25526, r25525, r25524, r25514, r25513, r25512, r25511, r25501, r25493, r25485, r25483, r25482, r25481, r25478, r25477, r25476, r25474, r25473, r25472, r25471, r25470, r25469, r25468, r25467, r25466, r25465, r25463, r25462, r25455, r25452, r25451, r25450, r25447, r25446, r25445, r25444, r25443, r25442, r25441, r25440, r25439, r25438, r25437, r25436, r25343, r25157)
- Fix: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state #5587 (r25523)
- Fix: [NewGRF] When cargo NewGRF define a multiplier to modify vehicle capacities, use the same multiplier to modify loading speed (r25497, r25479)
- Fix: When addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all #5553 (r25495)
- Fix: The face of the manager differed on clients when the company was started after the clients joined #5610 (r25491, r25490)
- Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on #5613 (r25489, r25488)
- Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487)
- Fix: Missing length validation for town and president names in script APIs (r25486)
- Fix: [OSX] OS X SDK versions >= 10.5 always have a non-const iconv declaration (r25480)
- Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable unless it already has a refit order (r25459, r25458, r25457)
- Fix: When town creation failed, removing remnants of the construction failed on protected houses #5603 (r25429)
- Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406)
- Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window #5596 (r25395)
- Fix: Restrict renaming engines to the server, just like renaming towns (r25394)
- Fix: Loading only 8 bits into a 16 bit variable could cause endianness problems (r25337)
- Fix: Check for zero width space in translations and fail upon finding them #5589 (r25326)
- Fix: [SDL] Keyboard input stopped working after fullscreen toggle {{Flyspray|5580] (r25318)
- Fix: Proper size-estimation for numbers with n digits, i.e. not assume a particular number is the widest #5562 (r25314, r25313)
- Fix: Do not focus the editbox in the NewGRF window, if there is no editbox visible (r25307)
- Fix: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation #5561 (r25305)
- Fix: Build railway fences next to objects, even if they are owned by the same company #5565 (r25302)
- Fix: gcc4.6 removed -mno-cygwin option (r25266)