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OpenTTD 0.1 (2004-03-06)
OpenTTD 0.1.1 (2004-03-14)
OpenTTD 0.1.2 (2004-03-15)
OpenTTD 0.1.3 (2004-03-18)
OpenTTD 0.1.4 (2004-03-25)
OpenTTD 0.2.0 (2004-04-03)
OpenTTD 0.2.1 (2004-04-04)
OpenTTD 0.3.0 (2004-04-14)
OpenTTD 0.3.1 (2004-04-26)
OpenTTD 0.3.2 (2004-05-22)
OpenTTD 0.3.2.1 (2004-05-23)
OpenTTD 0.3.3 (2004-07-14)
OpenTTD 0.3.4 (2004-09-14)
OpenTTD 0.3.5 (2004-12-24)
OpenTTD 0.3.6 (2005-01-24)
OpenTTD 0.4.0 (2005-05-15)
OpenTTD 0.4.0.1 (2005-05-21)
OpenTTD 0.4.5 (2006-01-31)
OpenTTD 0.4.6 (2006-03-22)
OpenTTD 0.4.7 (2006-03-26)
OpenTTD 0.4.8 (2006-08-12)
OpenTTD 0.5.0 (2007-02-27)
OpenTTD 0.5.1 (2007-04-20)
OpenTTD 0.5.2 (2007-05-29)
OpenTTD 0.5.3 (2007-09-15)
OpenTTD 0.6.0 (2008-04-01)
OpenTTD 0.6.1 (2008-06-01)
OpenTTD 0.6.2 (2008-08-01)
OpenTTD 0.6.3 (2008-10-01)
OpenTTD 0.7.0 (2009-04-01)
OpenTTD 0.7.1 (2009-06-09)
OpenTTD 0.7.2 (2009-08-01)
OpenTTD 0.7.3 (2009-10-01)
OpenTTD 0.7.4 (2009-12-01)
OpenTTD 0.7.5 (2009-12-23)
OpenTTD 1.0.0 (2010-04-01)
OpenTTD 1.0.1 (2010-05-01)
OpenTTD 1.0.2 (2010-06-19)
OpenTTD 1.0.3 (2010-08-01)
OpenTTD 1.0.4 (2010-09-14)
OpenTTD 1.0.5 (2010-11-20)
OpenTTD 1.1.0 (2011-04-01)
OpenTTD 1.1.1 (2011-06-01)
OpenTTD 1.1.2 (2011-08-14)
OpenTTD 1.1.3 (2011-09-16)
OpenTTD 1.1.4 (2011-12-05)
OpenTTD 1.1.5 (2012-01-14)
OpenTTD 1.2.0 (2012-04-15)
OpenTTD 1.2.1 (2012-06-01)
OpenTTD 1.2.2 (2012-06-18)
OpenTTD 1.2.3 (2012-10-31)
OpenTTD 1.3.0 (2013-04-01)
OpenTTD 1.3.1 (2013-05-31)
OpenTTD 1.3.2 (2013-07-27)
OpenTTD 1.3.3 (2013-11-29)
OpenTTD 1.4.0 (2014-04-01)
OpenTTD 1.4.1 (2014-06-02)
OpenTTD 1.4.2 (2014-08-16)
OpenTTD 1.4.3 (2014-09-23)
OpenTTD 1.4.4 (2014-10-21)
OpenTTD 1.5.0 (2015-04-01)
OpenTTD 1.5.1 (2015-06-01)
OpenTTD 1.5.2 (2015-09-01)
OpenTTD 1.5.3 (2015-12-03)
OpenTTD 1.6.0 (2016-04-01)
OpenTTD 1.6.1 (2016-07-01)
OpenTTD 1.7.0 (2017-04-01)
OpenTTD 1.7.1 (2017-06-13)
OpenTTD 1.7.2 (2017-12-24)
OpenTTD 1.8.0 (2018-04-01)
OpenTTD 1.9.0 (2019-04-01)
OpenTTD 1.9.1 (2019-04-08)
OpenTTD 1.9.2 (2019-07-07)
OpenTTD 1.9.3 (2019-09-16)
OpenTTD 1.10.0 (2020-04-01)
OpenTTD 1.10.1 (2020-04-13)
OpenTTD 1.10.2 (2020-06-01)
OpenTTD 1.10.3 (2020-08-09)
OpenTTD 1.11.0 (2021-04-01)
OpenTTD 1.11.1 (2021-04-18)
OpenTTD 1.11.2 (2021-05-03)
OpenTTD 12.0 (2021-10-17)
OpenTTD 12.1 (2021-11-08)
OpenTTD 12.2 (2022-04-02)
OpenTTD 0.3.6 | en/Archive/OpenTTD/OpenTTD 0.4.0 | OpenTTD 0.4.0.1
This version was released on 2005-05-15.
You can download this release from openttd.org.
Contents |
Major new features
- NPF (New PathFinder)
- Realistic acceleration
- Improved Multiplayer
- Bugfixes
Changelog
0.4.0 (2005-05-15)
- Feature: Bigger maps. Enjoy playing up to 2028x2048 (64 times as big as you were used to!)
- Feature: New realistic acceleration; should be much better. Inlcudes gigger penalty on narrow curves and speedlimits in depots/stations
- Feature: It is now possible to build multiple road stations (up to 8) on a single station
- Feature: New PathFinder (NPF). Support for train/road and ship based on A*. No more braindead pathfinding
- Feature: Dynamic towns/industries/stations/vehicles/signs/orders/everything, up to 64K
- Feature: Brand new OldLoader so OpenTTD is TTD(Patch) compatible again. Also endian safe
- Feature: Even better NewGRF support, except for callbacks, everything works (ok, almost)
- Feature: Improved multiplayer. More console options, less desyncs and more fun
- Feature: Protected OpenTTD from interference of hacked clients, so it should be safe to play again
- Feature: Saving vehicle sorting criteria for each vehicle type [SF#1093261]
- Feature: Resizable orders GUI [SF#1107690]
- Feature: Focus keyboard on input-box in Multiplayer Menu [SF#1166978]
- Feature: Terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr) [SF#1174313]
- Feature: Complete rework of console and new commands like ls, save, load, help, etc
- Feature: Signs are shown in the colour of the player who created them
- Feature: Add cheat option to set production of raw-material industries in game
- Feature: Replace train GUI remembers railtype selected from the dropdown menu
- Feature: Improved Autoreplace
- Feature: Many more smaller features
- Fix: A wrong error message was displayed when trying to [SF#1108618]
- Fix: Game does not crash any more when a NewGRF file does not exist [SF#1110407]
- Fix: Clearing land for free by reallocating HQ [SF#1112469]
- Fix: Clearing land for free by reallocating HQ [SF#1112469]
- Fix: Crash when accessing hi-scores in editor, it is now disabled [SF#1113037]
- Fix: Game no longer crashes when right-clicking a disabled Full Load button [SF#1113399]
- Fix: Dedicated server boots again [SF#1114100]
- Fix: Game crashed sometimes when there were no industries in the map [SF#1114950]
- Fix: In the main menu, when starting a new game while the load game dialog is open, openttd asserts [SF#1115200]
- Fix: Non-stop orders are no longer accidentally skipped [SF#1117538]
- Fix: Generate the correct smoke type for diesel trains [SF#1116619]
- Fix: Max passengers/mail variables are now 32 bit [SF#1119308]
- Fix: Better test if a string actually contains any console command [SF#1109400]
- Fix: 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values [SF#1108637]
- Fix: Carriages of NewGRFs can be refitted again [SF#1143587]
- Fix: Production values of temperate-climate banks can now be altered [SF#1117730]
- Fix: Mapwrap fixed in ship_cmd.c (was implicitly ok before biggermaps) [SF#1118810]
- Fix: Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account [SF#1117327]
- Fix: Speeding up when pressing ALT+TAB (Windows) [SF#1114261]
- Fix: Signals disappear after typing text and pressing enter!. Signs in Scenario Editor have no owner so ignore that [SF#1149403]
- Fix: Single tile Bridge in Volcano City scenario. Some bridges still had the old single-tile bridge bug that was caused by improper town growth in combination with DC_AUTO. Fixed the scenario [SF#1149766]
- Fix: Stop startup memory corruption crash using optimized MSVC6. MSVC6 workaround as it's too stupid again for its own good [SF#1119147]
- Fix: Dedicated server now accepts '-g' (load game) as param [SF#1101874]
- Fix: Crash with German umlauts in station names [SF#1155696]
- Fix: Segmentation fault when loading savegame, out of bounds array check [SF#1158618]
- Fix: Autosave ignoring settings [SF#1149487]
- Fix: [Windows] Infinite access for A:\. Only requery drive(s) if the user changes a directory, also supress the OS error box that pops up on some windows machines [SF#1024703]
- Fix: Create Lake and draggable Create Desert tools [SF#1095110]
- Fix: Trains 'Go to depot' button: click twice skip to next order [SF#1172878]
- Fix: Engine power not updated w/auto replace' autoreplace now forces an update of the cache [SF#1146215]
- Fix: [Windows] Path displaying as 'C:\\' [SF#1173690]
- Fix: Click & drag removal of road assertion fail [SF#1179892]
- Fix: Max loan always in euros, use _opt_ptr instead of _opt [SF#1174237]
- Fix: AI orders its vehicles to a competitor's truck stop [SF#1184201]
- Fix: Song in main menu screen should loop when it ends [SF#1188986]
- Fix: Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one [SF#1188777]
- Fix: Changing mapsize crashes game with highlighting [SF#1190625]
- Fix: [NPF] Trains ignoring their railtype (mono, maglev) [SF#1190896, SF#1184378]
- Fix: Clicking ship list on buoy asserts GetPlayer() [SF#1202115]
- Fix: No HQ present for competitor, disable 'View HQ' button [SF#1187613]
- Fix: Pre-signal stays red when there is only a single exit signal [SF#1193048]
- Fix: Train in tunnel is not properly detected by signal code [SF#1185176]
- Fix: [NewGRF] Rotors of custom helicopters are displayed correctly in the hangar window
- Fix: Scenario Editor now handles human-made roads better (try to build a city layout before placing the city, finally that works very nice)
- Fix: [NewGRF] Helicopters are correctly recognized
- Fix: [Autoreplace] Made sure that planes only show planes in replace GUI and helicopters only show helicopters
- Fix: Crash when generating tropical maps
- Fix: [Autoreplace] Cheaters can no longer exploit autoreplace to get vehicles, that's not invented yet
- Fix: [Autoreplace] Fixed a stupid bug introduced in r1687, that made a crash if anybody tried to autoreplace anything but an aircraft
- Fix: Expand rail stations beyond maximum spread
- Fix: [Autoreplace] Fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
- Fix: Hacked clients can no longer be used to build vehicles that are not available yet
- Fix: Minimum profit of vehicles was calculated wrong for Performance Rating
- Fix: No longer a station where you only unload is bad for your town-rating
- Fix: Crash in scenario-editor with terraforming out-of-map bounds
- Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid
- Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed