OpenTTD 0.1 (2004-03-06)
OpenTTD 0.1.1 (2004-03-14)
OpenTTD 0.1.2 (2004-03-15)
OpenTTD 0.1.3 (2004-03-18)
OpenTTD 0.1.4 (2004-03-25)
OpenTTD 0.2.0 (2004-04-03)
OpenTTD 0.2.1 (2004-04-04)
OpenTTD 0.3.0 (2004-04-14)
OpenTTD 0.3.1 (2004-04-26)
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OpenTTD 0.5.0 (2007-02-27)
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OpenTTD 0.5.3 (2007-09-15)
OpenTTD 0.6.0 (2008-04-01)
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OpenTTD 0.7.0 (2009-04-01)
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OpenTTD 1.0.0 (2010-04-01)
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OpenTTD 1.1.0 (2011-04-01)
OpenTTD 1.1.1 (2011-06-01)
OpenTTD 1.1.2 (2011-08-14)
OpenTTD 1.1.3 (2011-09-16)
OpenTTD 1.1.4 (2011-12-05)
OpenTTD 1.1.5 (2012-01-14)
OpenTTD 1.2.0 (2012-04-15)
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OpenTTD 1.2.2 (2012-06-18)
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OpenTTD 1.3.0 (2013-04-01)
OpenTTD 1.3.1 (2013-05-31)
OpenTTD 1.3.2 (2013-07-27)
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OpenTTD 1.4.0 (2014-04-01)
OpenTTD 1.4.1 (2014-06-02)
OpenTTD 1.4.2 (2014-08-16)
OpenTTD 1.4.3 (2014-09-23)
OpenTTD 1.4.4 (2014-10-21)
OpenTTD 1.5.0 (2015-04-01)
OpenTTD 1.5.1 (2015-06-01)
OpenTTD 1.5.2 (2015-09-01)
OpenTTD 1.5.3 (2015-12-03)
OpenTTD 1.6.0 (2016-04-01)
OpenTTD 1.6.1 (2016-07-01)
OpenTTD 1.7.0 (2017-04-01)
OpenTTD 1.7.1 (2017-06-13)
OpenTTD 1.7.2 (2017-12-24)
OpenTTD 1.8.0 (2018-04-01)
OpenTTD 1.9.0 (2019-04-01)
OpenTTD 1.9.1 (2019-04-08)
OpenTTD 1.9.2 (2019-07-07)
OpenTTD 1.9.3 (2019-09-16)
OpenTTD 1.10.0 (2020-04-01)
OpenTTD 1.10.1 (2020-04-13)
OpenTTD 1.10.2 (2020-06-01)
OpenTTD 1.10.3 (2020-08-09)
OpenTTD 1.11.0 (2021-04-01)
OpenTTD 1.11.1 (2021-04-18)
OpenTTD 1.11.2 (2021-05-03)
OpenTTD 12.0 (2021-10-17)
OpenTTD 12.1 (2021-11-08)
OpenTTD 12.2 (2022-04-02)
OpenTTD 1.5.0 | en/Archive/OpenTTD/OpenTTD 1.5.1 | OpenTTD 1.5.2
This version was released on 2015-06-01.
You can download this release from openttd.org.
Contents |
Major new features
- Bug fixes
Changelog
1.5.1 (2015-06-01)
(None)
1.5.1-RC1 (2015-05-08)
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth #6245 (r27260, r27259, r27244)
- Fix: ScriptList::RemoveList failed to remove a list from itself #6287 (r27258)
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom #6270 (r27255)
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal #6264 (r27254)
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted #6282 (r27253)
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads #6281 (r27252)
- Fix: Broken error message in configure #6286 (r27250)
- Fix: In some cases town growth failure was considered as success #6240 (r27249, r27247)
- Fix: Town labels on smallmap and zoomed-out viewports were not centered #6257 (r27248)
- Fix: Removing a rail waypoint used the remove-rail-station cost #6251 (r27245)
- Fix: Duplicate frees due to pool item classes not having copy constructors #6285 (r27243)
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer #6272 (r27233)
- Fix: Compilation on DragonflyBSD #6274 (r27224, r27223)
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles #6278 (r27222)
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)