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OpenTTD 0.1 (2004-03-06)
OpenTTD 0.1.1 (2004-03-14)
OpenTTD 0.1.2 (2004-03-15)
OpenTTD 0.1.3 (2004-03-18)
OpenTTD 0.1.4 (2004-03-25)
OpenTTD 0.2.0 (2004-04-03)
OpenTTD 0.2.1 (2004-04-04)
OpenTTD 0.3.0 (2004-04-14)
OpenTTD 0.3.1 (2004-04-26)
OpenTTD 0.3.2 (2004-05-22)
OpenTTD 0.3.2.1 (2004-05-23)
OpenTTD 0.3.3 (2004-07-14)
OpenTTD 0.3.4 (2004-09-14)
OpenTTD 0.3.5 (2004-12-24)
OpenTTD 0.3.6 (2005-01-24)
OpenTTD 0.4.0 (2005-05-15)
OpenTTD 0.4.0.1 (2005-05-21)
OpenTTD 0.4.5 (2006-01-31)
OpenTTD 0.4.6 (2006-03-22)
OpenTTD 0.4.7 (2006-03-26)
OpenTTD 0.4.8 (2006-08-12)
OpenTTD 0.5.0 (2007-02-27)
OpenTTD 0.5.1 (2007-04-20)
OpenTTD 0.5.2 (2007-05-29)
OpenTTD 0.5.3 (2007-09-15)
OpenTTD 0.6.0 (2008-04-01)
OpenTTD 0.6.1 (2008-06-01)
OpenTTD 0.6.2 (2008-08-01)
OpenTTD 0.6.3 (2008-10-01)
OpenTTD 0.7.0 (2009-04-01)
OpenTTD 0.7.1 (2009-06-09)
OpenTTD 0.7.2 (2009-08-01)
OpenTTD 0.7.3 (2009-10-01)
OpenTTD 0.7.4 (2009-12-01)
OpenTTD 0.7.5 (2009-12-23)
OpenTTD 1.0.0 (2010-04-01)
OpenTTD 1.0.1 (2010-05-01)
OpenTTD 1.0.2 (2010-06-19)
OpenTTD 1.0.3 (2010-08-01)
OpenTTD 1.0.4 (2010-09-14)
OpenTTD 1.0.5 (2010-11-20)
OpenTTD 1.1.0 (2011-04-01)
OpenTTD 1.1.1 (2011-06-01)
OpenTTD 1.1.2 (2011-08-14)
OpenTTD 1.1.3 (2011-09-16)
OpenTTD 1.1.4 (2011-12-05)
OpenTTD 1.1.5 (2012-01-14)
OpenTTD 1.2.0 (2012-04-15)
OpenTTD 1.2.1 (2012-06-01)
OpenTTD 1.2.2 (2012-06-18)
OpenTTD 1.2.3 (2012-10-31)
OpenTTD 1.3.0 (2013-04-01)
OpenTTD 1.3.1 (2013-05-31)
OpenTTD 1.3.2 (2013-07-27)
OpenTTD 1.3.3 (2013-11-29)
OpenTTD 1.4.0 (2014-04-01)
OpenTTD 1.4.1 (2014-06-02)
OpenTTD 1.4.2 (2014-08-16)
OpenTTD 1.4.3 (2014-09-23)
OpenTTD 1.4.4 (2014-10-21)
OpenTTD 1.5.0 (2015-04-01)
OpenTTD 1.5.1 (2015-06-01)
OpenTTD 1.5.2 (2015-09-01)
OpenTTD 1.5.3 (2015-12-03)
OpenTTD 1.6.0 (2016-04-01)
OpenTTD 1.6.1 (2016-07-01)
OpenTTD 1.7.0 (2017-04-01)
OpenTTD 1.7.1 (2017-06-13)
OpenTTD 1.7.2 (2017-12-24)
OpenTTD 1.8.0 (2018-04-01)
OpenTTD 1.9.0 (2019-04-01)
OpenTTD 1.9.1 (2019-04-08)
OpenTTD 1.9.2 (2019-07-07)
OpenTTD 1.9.3 (2019-09-16)
OpenTTD 1.10.0 (2020-04-01)
OpenTTD 1.10.1 (2020-04-13)
OpenTTD 1.10.2 (2020-06-01)
OpenTTD 1.10.3 (2020-08-09)
OpenTTD 1.11.0 (2021-04-01)
OpenTTD 1.11.1 (2021-04-18)
OpenTTD 1.11.2 (2021-05-03)
OpenTTD 12.0 (2021-10-17)
OpenTTD 12.1 (2021-11-08)
OpenTTD 12.2 (2022-04-02)
OpenTTD 0.3.2.1 | en/Archive/OpenTTD/OpenTTD 0.3.3 | OpenTTD 0.3.4
This version was released on 2004-07-14.
You can download this release from openttd.org.
Major new features
- Cheat GUI
- Bugfixes
Changelog
0.3.3 (2004-07-13)
- Feature: MorphOS/AmigaOS network support
- Feature: Improved German town name generator
- Feature: Transparent station signs
- Feature: Show total cargo per wagon type in train details window
- Feature: Bridges on slopes
- Feature: Added Galician translation
- Feature: Extra dynamite, allow the removal of town-owned roads, bridges, tunnels for a popularity rating penalty
- Feature: Magic bulldozer cheat, that lets you remove industries, unmovables and town-owned buildings, roads and bridges
- Feature: Enabled 'remove' button for stations
- Feature: Cheat GUI (activate with crtl-alt-c) The game remembers if you have used a cheat
- Feature: Station sort implemented using qsort()
- Feature: Station list shows #of stations owned by player
- Feature: Split canal/lock tool in two tools, one for building canals, one for locks
- Feature: Make the HQ generate passengers and mail
- Feature: Display number of houses in town overview window
- Feature: Land info now shows type of signal
- Feature: Realistic train reversing
- Feature: Added support for 64 bit CPUs
- Feature: Added water quantity level 'very low', which is the default for easy mode now
- Feature: Realistic acceleration turned on, train must first slow down and stop before it can reverse
- Feature: [MorphOS] Various small improvement to make the the game feel more native
- Feature: Alt + f now toggles full screen (alt + enter still works)
- Feature: [OSX] Command + q shows the quit window and command + f or enter toggles full screen (alt and control still works too)
- Feature: Autorenew, autorenews vehicles if enabled
- Feature: (Incomplete) news history window
- Feature: Larger smallmap size
- Feature: Austrian Citynames
- Feature: Repaying most possible debt
- Feature: Added Polish translation
- Feature: Added Danish translation
- Feature: Initial GRF support.You have to enable it in openttd.cfg using [NewGRF] setting
- Feature: Smooth economy changes
- Feature: TTDPatch-style gotodepot. Ship depots and aircraft hangars can be inserted in the schedule as well
- Feature: Ability to add 'service if needed' orders (the 'full load' button changes to 'service' after selecting a depot order)
- Feature: If a vehicle has depot orders in its schedule, automatic servicing is disabled
- Feature: Patch setting so that helicopters get serviced automatically on helipad
- Feature: Center toolbar on screen
- Feature: Sort savelist by date
- Feature: Allow scrolling in both directions
- Feature: Two new airports (metropolitan in 1980 and international in 1990)
- Feature: Resizing the window in all SDL builds
- Feature: Added MIDI flag to makefile to set custom path to midi player
- Change: Autosaves are now placed in save/autosave
- Change: Default savegame directory is /save in Linux
- Change: Screenshots are saved to PERSONAL_DIR (unix)
- Change: Scenarios now have the file extension .scn
- Change: Default network port from 12345 (known trojan) to 3979
- Change: Crossing tunnels is now considered a cheat
- Change: Made helicopters able to land on small airports again
- Fix: Removing and upgrading tracks under a bridge when a train is on the bridge
- Fix: Pause button was not synched in network games
- Fix: Crash caused by invalid screen resolutions
- Fix: AI can not build tubular bridges in 1950, etc. Same restrictions apply to it, as to human players
- Fix: Volume, liters, was x100, should be x1000
- Fix: Bridge building by towns was screwed when executed without testing first
- Fix: Better AI route finding
- Fix: AI builds less inner-city bus stations
- Fix: Better industry spreading on random maps
- Fix: Two industries that accept the same goods can never be very close to each other
- Fix: Destroying bridge (over water or 'higher bridge' with vehicle on it)
- Fix: Game crashes when you hit the build rail button
- Fix: Some scenarios had a max_railtype of 0
- Fix: Bribe Authority. A failed attempt to bribe is now also stored in savegame
- Fix: 80% CPU load paused in fast-forward
- Fix: Some airport runways were treated
- Fix: Minor minimap glitch
- Fix: Station sorting scroll fails with not enough stations
- Fix: Desert ground for depots in the desert
- Fix: Trains could run on wrong track type under bridges
- Fix: Screenshot hangs
- Fix: Wrong sound with ships
- Fix: Toy shop closes even though it has supply
- Fix: Nordic characters
- Fix: Also restore Service Interval when rebuying vehicle
- Fix: Crash with map bits > 8
- Fix: UFO crash in busstop
- Fix: Town actions has empty row
- Fix: Train stuck with the head in one depot and tail in another
- Fix: Optimized random radio tower spreading
- Fix: Ground below trees is sometimes not covered by snow
- Fix: Fast forward button in scenario editor
- Fix: Screenshot hotkey does not function in scenario editor
- Fix: Allow deleting a bridge if a vehicle is below
- Fix: Crash loading a scenario
- Fix: Build tracks on water
- Fix: Fast forward button pressed with tab
- Fix: Vehicles do not get old
- Fix: Finance bug with some original scenarios
- Fix: 'Stopped' is shown when train is stopping and 'Reverse' is clicked
- Fix: 100% CPU bug
- Fix: Crash when AI builds airport
- Fix: Plays wrong music on main screen
- Fix: Inflation was way too high when interest rate = 0
- Fix: Cannot sell anything if money is TOO negative
- Fix: Fast forward button resets
- Fix: 'Refit train' button remains
- Fix: Enable up/down scrolling with the mouse
- Fix: 1920 all trains
- Fix: Wrong heli breakdownspeed
- Fix: Station list cargo waiting display bug
- Fix: Bug that could allow rails on steep slopes
- Fix: Train depots and checkpoints not flooded by water
- Fix: Added command line option (-i) to deactivate the grf check
- Fix: Signal bug [SF#949929]