- Используйте руководство по стилю для правильного изложения перевода.
- Помните, что необходимо удалить данный шаблон, когда статья будет полностью переведена.
Advanced Settings window: Stations section
The Stations section allows you to set various options related to stations. The purpose of the available settings is explained below. For each setting, the respective variable from the config file is listed as well, together with it's possible values.
Cargo handling
Use improved loading algorithm
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An improved loading algorithm, which loads only one vehicle at a time until it's completely full, before loading the next vehicle. When disabled, all vehicles in a station are loaded simultaineously, possibly needlessly blocking multiple platforms.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([order] improved_load = <true|false>)
Load vehicles gradually
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Vehicles will load cargo over a period of time, not full load instantly. If the option to show Loading indicators (en) is switched on, this will be reflected correctly.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([order] gradual_loading = <true|false>)
Deliver cargo to a station only when there is a demand
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Cargo will only be generated at a station when a vehicle with the capacity to pick that cargo up has visited the station. Affects station ratings.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([order] selectgoods = <true|false>)
Join train stations built next to each other
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Stations built next to each other will be joined as long as the station spread is not too high.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([station] join_stations = <true|false>)
Нестандартные станции
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Позволяет вам соединять станции под разными углами, так, что у вас может быть, например, две вертикальные платформы и три горизонтальные.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([station] nonuniform_stations = <true|false>)
Allow building adjacent stations
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Holding the Ctrl key while building a Stations (en) directly adjacent to another one will create new station instead of merging the new tile(s) with the existing station.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([station] adjacent_stations = <true|false>)
Allow to join stations not directly adjacent
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Holding the Ctrl key while building a Stations (en) pops up a dialog asking to merge the station with an existing station within the Catchment area (en) or creating a new station.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([station] distant_join_stations = <true|false>)
Max station spread
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How spread out a station can be from one end to the other. If you draw a square round a station, this is the maximum size of any side of the square in tiles.
Возможные настройки: 4 to 64 (Warning: High setting slows game)
В конфигурационном файле openttd.cfg: ([station] station_spread = <num_val>)
Allow town controlled noise level for airports
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With this activated, the number of airports which can be placed in the vicinity of a town is not fixed anymore. Instead it depends upon the noise level of the Airports (en), their distance to the town centre and the town's attitude.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([economy] station_noise_level = <true|false>)
Allow more realistically sized catchment areas
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Changes the Catchment area (en) areas to be more realistically sized. With this setting enabled, the catchment area of a station tile varies depending on what "type" of station tile it is. For example, train stations have a larger catchment area than bus stations and airports have even larger catchment areas. With airports, the size of the catchment area even varies with the type of airport, with the Intercontinental Airport having the largest area.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([station] modified_catchment = <true|false>)
Allow drive-through road stops on town owned roads
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It will be possible to build drive-through road stops on Towns (en) owned roads.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([construction] road_stop_on_town_road = <true|false>)
Allow drive-through road stops on roads owned by competitors
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It will be possible to build drive-through road stops on roads owned by competitor companies.
Возможные настройки: Вкл или Выкл
В конфигурационном файле openttd.cfg: ([construction] road_stop_on_competitor_road = <true|false>)
In previous versions
See also
- For 0.3.0 to 0.6.3 - See Configuring patches (en) for information of how to change settings.
- For 0.2.0 and 0.2.1 - See Configuring patches in 0.2.0 (en).