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Basic 3-Way
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Line Merge
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Half Cloverleaf
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Half Spaghetti
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Compact 3-Way
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Compact 3-Way B-M Junction
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Ultimate 3-way
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Half Transmogrified
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Braided Junction
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Basic 4-Way
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Roundabout
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Cloverleaf
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Spaghetti
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Star
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Complex Star
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Branch-Merge
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Tetrathorp
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High Speed 4-Way Fly-over∕under
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Pre-Signaled Roundabout
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Advanced Roundabout
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Right-of-way Roundabout
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Improved Roundabout
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Transmogrified
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Tightlong
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Deepblue2k8 4-way Junction
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Multi-way/multi-track cloverleaves
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Dual Tetrathorp
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Dual Transmogrified
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Dual Branch-Merge
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Quad Branch-Merge
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Quad Tetrathorp
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6-tuple Branch-Merge
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8-Way Star
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High Speed 4-way
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Building depots
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Dual tunnels
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Sideline U Turn
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Right-of-way Lane Change
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Priority Merge
Contents |
Inline loop
This little junction is good for low density networks with trains that are short enough to fit inside the loop or so heavy that they cannot scale even a single slope.
Pros:
- Cheap & small
- No sharp turns
Cons:
- Longer trains can block the mainline when in the turning lane
Flyover loop
With the help of a bridge (or a tunnel) the U-turn loop can be made as wide as needed, without requiring any modifications to the mainline.
Design tips
- Make sure that the turning spur is long enough that the longest train can fit completely inside it. Otherwise a train that took the turn will block the trains that go straight.
- Make sure to place a path signal in front of the track split. Otherwise a turning train will block the straight direction even if it doesn't occupy the actual track.
- There is no need for excessively wide turns, because the train that took the turn is likely to stop anyway when merging into the mainline.
- A bridge works slightly better than a tunnel, because its downward slope is located closer to the exit, and thus it will speed up the exiting train a bit longer.
- As with any sideline merge, it is a good idea to install a priority.