场景编辑器
/File/en/Translation.png
This article is being translated from English to Chinese
Title of original article: en/Manual/Scenario editor
Percentage: 0%
  
  • Please help improve it by helping in drafting.
  • Use the Manual of Style for a correct edition.
  • Remember to remove this template once the article has been correctly translated.
OpenTTD 游戏手册
安装 · 教程
常见问题 · 游戏界面(en)
README.md
基础建设

铁路 :

信号灯 · 车站 · 交叉 · 设计技巧
公路建设 · 有轨电车 · 水路建设 · 机场 · 更改地形
载具
列车 · 汽车 · 船只 · 飞机 · 调度指令
选项
游戏选项 · 高级选项(en) · AI选项(en) · NewGRF · 作弊指令
图形与声音(en)
OpenGFX · OpenMSX · OpenSFX
更多主题
气候 · 城镇 · 工业 · 经济 · 灾难 · 游戏技巧 · 快捷键 · 控制台 · 游戏机制 · 多人游戏 · 场景编辑器 · 在线内容
故障排除 · 链接(en)

The Scenario Editor in OpenTTD is a tool which allows you to create your own scenarios for OpenTTD. It can edit and create scenarios in all four climates. It allows the landscape to be randomly generated, towns and industries can also be placed randomly, allowing scenarios to be made with relative ease.

A generated scenario can be edited further by adding or modifying the towns, industries, roads and waterways, or by additional terraforming. Since there are no companies in the Scenario Editor it isn't possible to create things that are exclusive to the company who built them. This applies e.g. to railways or airports.

It is possible to expand towns to their largest sizes possible. The scenario editor can be started directly with the -e option.

Started from the main menu the scenario editor generates an empty flat map. In order to generate another map or change the map size you can call the generate map function:

/File/en/Manual/Se generate map.png

History

The scenario editor was not present in the original Transport Tycoon of 1994, but was introduced in its World Editor expansion pack. It stayed in TTD, and was therefore in OpenTTD from the start, and from then on undergoing many updates.

See Also