Player Examples
Please note that the information on this page is not yet complete, as it is still under construction.
OpenTTD Manual
Installation · FAQ
Tutorials and Instructions
Game interface ·


Signals · Stations · Junctions · Carrying capacity · Rail Designs & Tips
Roadways · Tramways · Waterways · Airports · Landscaping
Trains · Road vehicles · Ships · Aircraft · Orders
Game options · Settings · AI settings · Custom graphics (NewGRF) · Cheats · Command line
Graphics and sound
OpenGFX · OpenMSX · OpenSFX
More topics
Climates · Towns · Industries · Economy · Disasters · Tips · Hidden features · Hotkeys · Console · Game Mechanics · Multiplayer · Scenario editor · Online content · Social Integration
Troubleshooting · Links

This section contains some examples of aesthetic styles of play, contributed by OpenTTD players.


Consider building electric railways with catenary on the outside of the tracks rather than the inside. This is generally how overheard wires are laid in most countries. Building in this way in OTTD will mean you can only build on certain tiles as the game dictates where the electric pylons are laid on each tile.

Catenary poles lay on the outside of the track.
Catenary poles lay on the inside of the track.

Consider avoiding bridges over rails/roads/rivers that are 'straight up and straight down'. Consider terraforming to create a more realistic look.

Regular bridge.
Terraformed land + bridge.

Contributor #2

Basic Tips Basic Tips
Player Examples Player Examples
Storytelling Storytelling